Defines the interface for specifying a concurrency strategy for a SVC_HANDLER based on multithreading. More...
#include <Strategies_T.h>


Public Types | |
| typedef  ACE_Concurrency_Strategy < SVC_HANDLER >  | base_type | 
Public Member Functions | |
| ACE_Thread_Strategy (int flags=0) | |
| "Do-nothing constructor"   | |
| ACE_Thread_Strategy (ACE_Thread_Manager *tm, long thr_flags, int n_threads=1, int flags=0) | |
| Initialize the strategy.   | |
| virtual int | open (ACE_Thread_Manager *tm, long thr_flags, int n_threads=1, int flags=0) | 
| Initialize the strategy.   | |
| virtual | ~ACE_Thread_Strategy (void) | 
| virtual int | activate_svc_handler (SVC_HANDLER *svc_handler, void *arg=0) | 
| void | dump (void) const | 
| Dump the state of an object.   | |
Public Attributes | |
| ACE_ALLOC_HOOK_DECLARE | |
| Declare the dynamic allocation hooks.   | |
Protected Types | |
| typedef  ACE_Concurrency_Strategy < SVC_HANDLER >  | inherited | 
Protected Attributes | |
| ACE_Thread_Manager * | thr_mgr_ | 
| Thread manager for this class (must be provided).   | |
| long | thr_flags_ | 
| Flags to pass into the <SVC_HANDLER::activate> method.   | |
| int | n_threads_ | 
| Number of threads to spawn.   | |
Defines the interface for specifying a concurrency strategy for a SVC_HANDLER based on multithreading.
This class provides a strategy that manages the creation of threads to handle requests from clients concurrently via a thread-per-connection model. It behaves as a "thread factory", spawning threads "on-demand" to run the service specified by a user-supplied SVC_HANDLER.
| typedef ACE_Concurrency_Strategy<SVC_HANDLER> ACE_Thread_Strategy< SVC_HANDLER >::base_type | 
typedef ACE_Concurrency_Strategy<SVC_HANDLER> ACE_Thread_Strategy< SVC_HANDLER >::inherited [protected] | 
        
| ACE_Thread_Strategy< SVC_HANDLER >::ACE_Thread_Strategy | ( | int |  flags = 0 | 
          ) |  [inline] | 
        
"Do-nothing constructor"
| ACE_Thread_Strategy< SVC_HANDLER >::ACE_Thread_Strategy | ( | ACE_Thread_Manager * | tm, | |
| long | thr_flags, | |||
| int |  n_threads = 1,  | 
        |||
| int |  flags = 0 | |||
| ) |  [inline] | 
        
Initialize the strategy.
| ACE_Thread_Strategy< SVC_HANDLER >::~ACE_Thread_Strategy | ( | void | ) |  [inline, virtual] | 
        
| int ACE_Thread_Strategy< SVC_HANDLER >::activate_svc_handler | ( | SVC_HANDLER * | svc_handler, | |
| void * |  arg = 0 | |||
| ) |  [inline, virtual] | 
        
Activate the svc_handler with an appropriate concurrency strategy. This method activates the SVC_HANDLER by first calling its <open> method and then calling its <activate> method to turn it into an active object.
Reimplemented from ACE_Concurrency_Strategy< SVC_HANDLER >.
| void ACE_Thread_Strategy< SVC_HANDLER >::dump | ( | void | ) |  const [inline] | 
        
Dump the state of an object.
Reimplemented from ACE_Concurrency_Strategy< SVC_HANDLER >.
| int ACE_Thread_Strategy< SVC_HANDLER >::open | ( | ACE_Thread_Manager * | tm, | |
| long | thr_flags, | |||
| int |  n_threads = 1,  | 
        |||
| int |  flags = 0 | |||
| ) |  [inline, virtual] | 
        
Initialize the strategy.
| ACE_Thread_Strategy< SVC_HANDLER >::ACE_ALLOC_HOOK_DECLARE | 
Declare the dynamic allocation hooks.
Reimplemented from ACE_Concurrency_Strategy< SVC_HANDLER >.
int ACE_Thread_Strategy< SVC_HANDLER >::n_threads_ [protected] | 
        
Number of threads to spawn.
long ACE_Thread_Strategy< SVC_HANDLER >::thr_flags_ [protected] | 
        
Flags to pass into the <SVC_HANDLER::activate> method.
ACE_Thread_Manager* ACE_Thread_Strategy< SVC_HANDLER >::thr_mgr_ [protected] | 
        
Thread manager for this class (must be provided).
 1.6.2