ACE_WIN32_Asynch_Read_File_Result Class Reference

This class provides concrete implementation for ACE_Asynch_Read_File::Result class. More...

#include <WIN32_Asynch_IO.h>

Inheritance diagram for ACE_WIN32_Asynch_Read_File_Result:
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Collaboration diagram for ACE_WIN32_Asynch_Read_File_Result:
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List of all members.

Public Member Functions

size_t bytes_transferred (void) const
 Number of bytes transferred by the operation.
const void * act (void) const
 ACT associated with the operation.
int success (void) const
 Did the operation succeed?
const void * completion_key (void) const
u_long error (void) const
 Error value if the operation fail.
ACE_HANDLE event (void) const
 Event associated with the OVERLAPPED structure.
u_long offset (void) const
 This really make sense only when doing file I/O.
u_long offset_high (void) const
 Offset_high associated with the OVERLAPPED structure.
int priority (void) const
int signal_number (void) const
 No-op. Returns 0.
size_t bytes_to_read (void) const
ACE_Message_Blockmessage_block (void) const
 Message block which contains the read data.
ACE_HANDLE handle (void) const
 I/O handle used for reading.
int post_completion (ACE_Proactor_Impl *proactor)
 Post this to the Proactor's completion port.

Protected Member Functions

 ACE_WIN32_Asynch_Read_File_Result (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, u_long offset, u_long offset_high, ACE_HANDLE event, int priority, int signal_number=0, int scatter_enabled=0)
virtual void complete (size_t bytes_transferred, int success, const void *completion_key, u_long error)
 ACE_Proactor will call this method when the read completes.
virtual ~ACE_WIN32_Asynch_Read_File_Result (void)
 Destructor.

Friends

class ACE_WIN32_Asynch_Read_File
 Factory class will have special permissions.
class ACE_WIN32_Proactor
 Proactor class has special permission.

Detailed Description

This class provides concrete implementation for ACE_Asynch_Read_File::Result class.


Constructor & Destructor Documentation

ACE_WIN32_Asynch_Read_File_Result::ACE_WIN32_Asynch_Read_File_Result ( const ACE_Handler::Proxy_Ptr handler_proxy,
ACE_HANDLE  handle,
ACE_Message_Block message_block,
size_t  bytes_to_read,
const void *  act,
u_long  offset,
u_long  offset_high,
ACE_HANDLE  event,
int  priority,
int  signal_number = 0,
int  scatter_enabled = 0 
) [protected]

Constructor is protected since creation is limited to ACE_Asynch_Read_File factory.

virtual ACE_WIN32_Asynch_Read_File_Result::~ACE_WIN32_Asynch_Read_File_Result ( void   )  [protected, virtual]

Destructor.


Member Function Documentation

const void* ACE_WIN32_Asynch_Read_File_Result::act ( void   )  const [virtual]

ACT associated with the operation.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

size_t ACE_WIN32_Asynch_Read_File_Result::bytes_to_read ( void   )  const [virtual]

The number of bytes which were requested at the start of the asynchronous read.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

size_t ACE_WIN32_Asynch_Read_File_Result::bytes_transferred ( void   )  const [virtual]

Number of bytes transferred by the operation.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

virtual void ACE_WIN32_Asynch_Read_File_Result::complete ( size_t  bytes_transferred,
int  success,
const void *  completion_key,
u_long  error 
) [protected, virtual]

ACE_Proactor will call this method when the read completes.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

const void* ACE_WIN32_Asynch_Read_File_Result::completion_key ( void   )  const [virtual]

This returns the ACT associated with the handle when it was registered with the I/O completion port. This ACT is not the same as the ACT associated with the asynchronous operation.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

u_long ACE_WIN32_Asynch_Read_File_Result::error ( void   )  const [virtual]

Error value if the operation fail.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

ACE_HANDLE ACE_WIN32_Asynch_Read_File_Result::event ( void   )  const [virtual]

Event associated with the OVERLAPPED structure.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

ACE_HANDLE ACE_WIN32_Asynch_Read_File_Result::handle ( void   )  const [virtual]

I/O handle used for reading.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

ACE_Message_Block& ACE_WIN32_Asynch_Read_File_Result::message_block ( void   )  const [virtual]

Message block which contains the read data.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

u_long ACE_WIN32_Asynch_Read_File_Result::offset ( void   )  const [virtual]

This really make sense only when doing file I/O.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

u_long ACE_WIN32_Asynch_Read_File_Result::offset_high ( void   )  const [virtual]

Offset_high associated with the OVERLAPPED structure.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

int ACE_WIN32_Asynch_Read_File_Result::post_completion ( ACE_Proactor_Impl proactor  )  [virtual]

Post this to the Proactor's completion port.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

int ACE_WIN32_Asynch_Read_File_Result::priority ( void   )  const [virtual]

The priority of the asynchronous operation. Currently, this is not supported on Win32.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

int ACE_WIN32_Asynch_Read_File_Result::signal_number ( void   )  const [virtual]

No-op. Returns 0.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.

int ACE_WIN32_Asynch_Read_File_Result::success ( void   )  const [virtual]

Did the operation succeed?

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.


Friends And Related Function Documentation

friend class ACE_WIN32_Asynch_Read_File [friend]

Factory class will have special permissions.

friend class ACE_WIN32_Proactor [friend]

Proactor class has special permission.

Reimplemented from ACE_WIN32_Asynch_Read_Stream_Result.


The documentation for this class was generated from the following file:
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Generated on Mon Nov 30 00:54:37 2009 for ACE by  doxygen 1.6.1