#include <IOStream_T.h>
Public Member Functions | |
ACE_Streambuf_T (STREAM *peer, u_int streambuf_size=ACE_STREAMBUF_SIZE, int io_mode=ios::in|ios::out) | |
virtual ssize_t | send (char *buf, ssize_t len) |
virtual ssize_t | recv (char *buf, ssize_t len, ACE_Time_Value *tv=0) |
virtual ssize_t | recv (char *buf, ssize_t len, int flags, ACE_Time_Value *tv=0) |
virtual ssize_t | recv_n (char *buf, ssize_t len, int flags=0, ACE_Time_Value *tv=0) |
Protected Member Functions | |
virtual ACE_HANDLE | get_handle (void) |
Protected Attributes | |
STREAM * | peer_ |
This will be our ACE_SOCK_Stream or similar object. |
ACE_Streambuf_T< STREAM >::ACE_Streambuf_T | ( | STREAM * | peer, | |
u_int | streambuf_size = ACE_STREAMBUF_SIZE , |
|||
int | io_mode = ios::in | ios::out | |||
) | [inline] |
We will be given a STREAM by the iostream object which creates us. See the ACE_IOStream template for how that works. Like other streambuf objects, we can be input-only, output-only or both.
ACE_HANDLE ACE_Streambuf_T< STREAM >::get_handle | ( | void | ) | [inline, protected, virtual] |
Reimplemented from ACE_Streambuf.
ssize_t ACE_Streambuf_T< STREAM >::recv | ( | char * | buf, | |
ssize_t | len, | |||
int | flags, | |||
ACE_Time_Value * | tv = 0 | |||
) | [inline, virtual] |
Implements ACE_Streambuf.
ssize_t ACE_Streambuf_T< STREAM >::recv | ( | char * | buf, | |
ssize_t | len, | |||
ACE_Time_Value * | tv = 0 | |||
) | [inline, virtual] |
Implements ACE_Streambuf.
ssize_t ACE_Streambuf_T< STREAM >::recv_n | ( | char * | buf, | |
ssize_t | len, | |||
int | flags = 0 , |
|||
ACE_Time_Value * | tv = 0 | |||
) | [inline, virtual] |
Implements ACE_Streambuf.
ssize_t ACE_Streambuf_T< STREAM >::send | ( | char * | buf, | |
ssize_t | len | |||
) | [inline, virtual] |
Stream connections and "unconnected connections" (ie -- datagrams) need to work just a little differently. We derive custom Streambuf objects for them and provide these functions at that time.
Implements ACE_Streambuf.
STREAM* ACE_Streambuf_T< STREAM >::peer_ [protected] |
This will be our ACE_SOCK_Stream or similar object.