handle_*
() methods run in the reactor's thread of control.
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#include <Strategies_T.h>
Public Types | |
typedef ACE_Concurrency_Strategy < SVC_HANDLER > | base_type |
Public Member Functions | |
ACE_Reactive_Strategy (int flags=0) | |
"Do-nothing constructor" | |
ACE_Reactive_Strategy (ACE_Reactor *reactor, ACE_Reactor_Mask=ACE_Event_Handler::READ_MASK, int flags=0) | |
Initialize the strategy. | |
virtual int | open (ACE_Reactor *reactor, ACE_Reactor_Mask=ACE_Event_Handler::READ_MASK, int flags=0) |
Initialize the strategy. | |
virtual | ~ACE_Reactive_Strategy (void) |
Destructor. | |
virtual int | activate_svc_handler (SVC_HANDLER *svc_handler, void *arg=0) |
void | dump (void) const |
Dump the state of an object. | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Protected Types | |
typedef ACE_Concurrency_Strategy < SVC_HANDLER > | inherited |
Protected Attributes | |
ACE_Reactor * | reactor_ |
Pointer to the Reactor we'll use to register the SVC_HANDLER. | |
ACE_Reactor_Mask | mask_ |
handle_*
() methods run in the reactor's thread of control.
This class provides a strategy that registers the SVC_HANDLER with a <Reactor>.
typedef ACE_Concurrency_Strategy<SVC_HANDLER> ACE_Reactive_Strategy< SVC_HANDLER >::base_type |
typedef ACE_Concurrency_Strategy<SVC_HANDLER> ACE_Reactive_Strategy< SVC_HANDLER >::inherited [protected] |
ACE_Reactive_Strategy< SVC_HANDLER >::ACE_Reactive_Strategy | ( | int | flags = 0 |
) | [inline] |
"Do-nothing constructor"
ACE_Reactive_Strategy< SVC_HANDLER >::ACE_Reactive_Strategy | ( | ACE_Reactor * | reactor, | |
ACE_Reactor_Mask | mask = ACE_Event_Handler::READ_MASK , |
|||
int | flags = 0 | |||
) | [inline] |
Initialize the strategy.
ACE_Reactive_Strategy< SVC_HANDLER >::~ACE_Reactive_Strategy | ( | void | ) | [inline, virtual] |
Destructor.
int ACE_Reactive_Strategy< SVC_HANDLER >::activate_svc_handler | ( | SVC_HANDLER * | svc_handler, | |
void * | arg = 0 | |||
) | [inline, virtual] |
Activate the svc_handler by registering it with the <Reactor> and then calling it's <open> hook.
Reimplemented from ACE_Concurrency_Strategy< SVC_HANDLER >.
void ACE_Reactive_Strategy< SVC_HANDLER >::dump | ( | void | ) | const [inline] |
int ACE_Reactive_Strategy< SVC_HANDLER >::open | ( | ACE_Reactor * | reactor, | |
ACE_Reactor_Mask | mask = ACE_Event_Handler::READ_MASK , |
|||
int | flags = 0 | |||
) | [inline, virtual] |
Initialize the strategy.
ACE_Reactive_Strategy< SVC_HANDLER >::ACE_ALLOC_HOOK_DECLARE |
ACE_Reactor_Mask ACE_Reactive_Strategy< SVC_HANDLER >::mask_ [protected] |
The mask that we pass to the <Reactor> when we register the SVC_HANDLER.
ACE_Reactor* ACE_Reactive_Strategy< SVC_HANDLER >::reactor_ [protected] |
Pointer to the Reactor we'll use to register the SVC_HANDLER.