#include <Log_Msg_IPC.h>
Public Member Functions | |
ACE_Log_Msg_IPC (void) | |
Constructor. | |
virtual | ~ACE_Log_Msg_IPC (void) |
Destructor. | |
virtual int | open (const ACE_TCHAR *logger_key) |
Open a new connection. | |
virtual int | reset (void) |
virtual int | close (void) |
Close the backend completely. | |
virtual ssize_t | log (ACE_Log_Record &log_record) |
Private Attributes | |
ACE_LOG_MSG_IPC_STREAM | message_queue_ |
Implement an ACE_Log_Msg_Backend that logs to a remote logging process.
ACE_Log_Msg_IPC::ACE_Log_Msg_IPC | ( | void | ) |
Constructor.
ACE_Log_Msg_IPC::~ACE_Log_Msg_IPC | ( | void | ) | [virtual] |
Destructor.
int ACE_Log_Msg_IPC::close | ( | void | ) | [virtual] |
ssize_t ACE_Log_Msg_IPC::log | ( | ACE_Log_Record & | log_record | ) | [virtual] |
Process a log record.
log_record | The ACE_Log_Record to process. |
-1 | for failure; else it is customarily the number of bytes processed, but can also be 0 to signify success. |
Implements ACE_Log_Msg_Backend.
int ACE_Log_Msg_IPC::open | ( | const ACE_TCHAR * | logger_key | ) | [virtual] |
int ACE_Log_Msg_IPC::reset | ( | void | ) | [virtual] |
Reset the backend. When changing the logging destination the backend may need to properly disconnect from the remote logging daemon and reclaim some local resources. But we try to reduce the number of local allocations/deallocations.
Implements ACE_Log_Msg_Backend.