#include <Handle_Set.h>
Public Member Functions | |
ACE_Handle_Set_Iterator (const ACE_Handle_Set &hs) | |
Constructor. | |
~ACE_Handle_Set_Iterator (void) | |
Default dtor. | |
void | reset_state (void) |
ACE_HANDLE | operator() (void) |
void | dump (void) const |
Dump the state of an object. | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Private Attributes | |
const ACE_Handle_Set & | handles_ |
The <Handle_Set> we are iterating through. | |
u_int | handle_index_ |
Index of the bit we're examining in the current <word_num_> word. | |
int | word_num_ |
Number of the word we're iterating over (typically between 0..7). |
ACE_Handle_Set_Iterator::ACE_Handle_Set_Iterator | ( | const ACE_Handle_Set & | hs | ) |
Constructor.
ACE_Handle_Set_Iterator::~ACE_Handle_Set_Iterator | ( | void | ) | [inline] |
Default dtor.
void ACE_Handle_Set_Iterator::dump | ( | void | ) | const |
Dump the state of an object.
ACE_HANDLE ACE_Handle_Set_Iterator::operator() | ( | void | ) |
"Next" operator. Returns the next unseen ACE_HANDLE in the <Handle_Set> up to <handle_set_.max_handle_>). When all the handles have been seen returns <ACE_INVALID_HANDLE>. Advances the iterator automatically, so you need not call <operator++> (which is now obsolete).
void ACE_Handle_Set_Iterator::reset_state | ( | void | ) |
Reset the state of the iterator by reinitializing the state that we maintain.
Declare the dynamic allocation hooks.
u_int ACE_Handle_Set_Iterator::handle_index_ [private] |
Index of the bit we're examining in the current <word_num_> word.
const ACE_Handle_Set& ACE_Handle_Set_Iterator::handles_ [private] |
The <Handle_Set> we are iterating through.
int ACE_Handle_Set_Iterator::word_num_ [private] |
Number of the word we're iterating over (typically between 0..7).