#include <Framework_Component.h>
Public Member Functions | |
ACE_Framework_Component (void *_this, const ACE_TCHAR *dll_name=0, const ACE_TCHAR *name=0) | |
Constructor. | |
virtual void | close_singleton (void)=0 |
Close the contained singleton. | |
Protected Member Functions | |
virtual | ~ACE_Framework_Component (void) |
Destructor. | |
Private Member Functions | |
ACE_Framework_Component (const ACE_Framework_Component &) | |
void | operator= (const ACE_Framework_Component &) |
Private Attributes | |
const void * | this_ |
Pointer to the actual component. | |
const ACE_TCHAR * | dll_name_ |
Library associated with this component. | |
const ACE_TCHAR * | name_ |
Component name. | |
Friends | |
class | ACE_Framework_Repository |
ACE_Framework_Component::ACE_Framework_Component | ( | void * | _this, | |
const ACE_TCHAR * | dll_name = 0 , |
|||
const ACE_TCHAR * | name = 0 | |||
) | [inline] |
Constructor.
ACE_Framework_Component::~ACE_Framework_Component | ( | void | ) | [protected, virtual] |
Destructor.
ACE_Framework_Component::ACE_Framework_Component | ( | const ACE_Framework_Component & | ) | [private] |
virtual void ACE_Framework_Component::close_singleton | ( | void | ) | [pure virtual] |
void ACE_Framework_Component::operator= | ( | const ACE_Framework_Component & | ) | [private] |
friend class ACE_Framework_Repository [friend] |
const ACE_TCHAR* ACE_Framework_Component::dll_name_ [private] |
Library associated with this component.
const ACE_TCHAR* ACE_Framework_Component::name_ [private] |
Component name.
const void* ACE_Framework_Component::this_ [private] |
Pointer to the actual component.