#include <Containers_T.h>
Public Member Functions | |
ACE_DLList_Reverse_Iterator (ACE_DLList< T > &l) | |
void | reset (ACE_DLList< T > &l) |
int | advance (void) |
int | next (T *&) |
T * | next (void) const |
int | remove (void) |
void | dump (void) const |
Delegates to ACE_Double_Linked_List_Iterator. | |
Private Attributes | |
ACE_DLList< T > * | list_ |
Friends | |
class | ACE_DLList< T > |
class | ACE_DLList_Node |
This implementation uses ACE_Double_Linked_List_Iterator to perform the logic behind this container class. It delegates all of its calls to ACE_Double_Linked_List_Iterator.
ACE_DLList_Reverse_Iterator< T >::ACE_DLList_Reverse_Iterator | ( | ACE_DLList< T > & | l | ) | [inline] |
int ACE_DLList_Reverse_Iterator< T >::advance | ( | void | ) | [inline] |
Move forward by one element in the list. Returns 0 when all the items in the list have been seen, else 1.
Reimplemented from ACE_Double_Linked_List_Reverse_Iterator< ACE_DLList_Node >.
void ACE_DLList_Reverse_Iterator< T >::dump | ( | void | ) | const [inline] |
Delegates to ACE_Double_Linked_List_Iterator.
Reimplemented from ACE_Double_Linked_List_Reverse_Iterator< ACE_DLList_Node >.
T * ACE_DLList_Reverse_Iterator< T >::next | ( | void | ) | const [inline] |
Reimplemented from ACE_Double_Linked_List_Iterator_Base< T >.
int ACE_DLList_Reverse_Iterator< T >::next | ( | T *& | ptr | ) | [inline] |
Pass back the {next_item} that hasn't been seen in the list. Returns 0 when all items have been seen, else 1.
int ACE_DLList_Reverse_Iterator< T >::remove | ( | void | ) | [inline] |
Removes the current item (i.e., {next}) from the list. Note that DLList iterators do not support {advance_and_remove} directly (defined in its base class) and you will need to release the element returned by it.
void ACE_DLList_Reverse_Iterator< T >::reset | ( | ACE_DLList< T > & | l | ) | [inline] |
Retasks the iterator to iterate over a new Double_Linked_List. This allows clients to reuse an iterator without incurring the constructor overhead. If you do use this, be aware that if there are more than one reference to this iterator, the other "clients" may be very bothered when their iterator changes. @ Here be dragons. Comments?
friend class ACE_DLList< T > [friend] |
friend class ACE_DLList_Node [friend] |
ACE_DLList<T>* ACE_DLList_Reverse_Iterator< T >::list_ [private] |