Object_Manager.cpp File Reference

#include "ace/Object_Manager.h"
#include "ace/Token_Manager.h"
#include "ace/Thread_Manager.h"
#include "ace/Service_Manager.h"
#include "ace/Service_Config.h"
#include "ace/Signal.h"
#include "ace/Log_Msg.h"
#include "ace/Malloc.h"
#include "ace/Sig_Adapter.h"
#include "ace/Framework_Component.h"
#include "ace/DLL_Manager.h"
#include "ace/Atomic_Op.h"
#include "ace/OS_NS_sys_time.h"
#include "ace/Guard_T.h"
#include "ace/Null_Mutex.h"
#include "ace/Mutex.h"
#include "ace/RW_Thread_Mutex.h"

Include dependency graph for Object_Manager.cpp:


Classes

class  ACE_Object_Manager_Preallocations
 Performs preallocations of certain statically allocated services needed by ACE. More...
class  ACE_Object_Manager_Manager
 Ensure that the ACE_Object_Manager gets initialized at program startup, and destroyed at program termination. More...

Defines

#define ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS
#define ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS
#define ACE_APPLICATION_PREALLOCATED_OBJECT_DELETIONS
#define ACE_APPLICATION_PREALLOCATED_ARRAY_DELETIONS
#define ACE_PREALLOCATE_OBJECT(TYPE, ID)
#define ACE_PREALLOCATE_ARRAY(TYPE, ID, COUNT)
#define ACE_DELETE_PREALLOCATED_OBJECT(TYPE, ID)
#define ACE_DELETE_PREALLOCATED_ARRAY(TYPE, ID, COUNT)

Typedefs

typedef ACE_Cleanup_Adapter
< ACE_Recursive_Thread_Mutex > 
ACE_Static_Object_Lock_Type

Variables

static ACE_Object_Manager_Manager ACE_Object_Manager_Manager_instance
static
ACE_Static_Object_Lock_Type
ACE_Static_Object_Lock_lock = 0

Define Documentation

#define ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS

#define ACE_APPLICATION_PREALLOCATED_ARRAY_DELETIONS

#define ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS

#define ACE_APPLICATION_PREALLOCATED_OBJECT_DELETIONS

#define ACE_DELETE_PREALLOCATED_ARRAY ( TYPE,
ID,
COUNT   ) 

Value:

delete (ACE_Cleanup_Adapter<TYPE[COUNT]> *) preallocated_array[ID];\
    preallocated_array[ID] = 0;

#define ACE_DELETE_PREALLOCATED_OBJECT ( TYPE,
ID   ) 

Value:

ACE_CLEANUP_DESTROYER_NAME (\
      (ACE_Cleanup_Adapter<TYPE> *) preallocated_object[ID], 0);\
    preallocated_object[ID] = 0;

#define ACE_PREALLOCATE_ARRAY ( TYPE,
ID,
COUNT   ) 

Value:

{\
      ACE_Cleanup_Adapter<TYPE[COUNT]> *array_p;\
      ACE_NEW_RETURN (array_p, ACE_Cleanup_Adapter<TYPE[COUNT]>, -1);\
      preallocated_array[ID] = array_p;\
    }

#define ACE_PREALLOCATE_OBJECT ( TYPE,
ID   ) 

Value:

{\
      ACE_Cleanup_Adapter<TYPE> *obj_p;\
      ACE_NEW_RETURN (obj_p, ACE_Cleanup_Adapter<TYPE>, -1);\
      preallocated_object[ID] = obj_p;\
    }


Typedef Documentation

typedef ACE_Cleanup_Adapter<ACE_Recursive_Thread_Mutex> ACE_Static_Object_Lock_Type


Variable Documentation


Generated on Thu Nov 27 04:40:32 2008 for ACE by  doxygen 1.5.6