#include <Singleton.h>
Public Member Functions | |
virtual void | cleanup (void *param=0) |
Static Public Member Functions | |
static TYPE * | instance (void) |
Global access point to the Singleton. | |
static void | dump (void) |
Dump the state of the object. | |
Protected Member Functions | |
ACE_Singleton (void) | |
Default constructor. | |
Static Protected Member Functions | |
static ACE_Singleton< TYPE, ACE_LOCK > *& | instance_i (void) |
Get pointer to the Singleton instance. | |
Protected Attributes | |
TYPE | instance_ |
Contained instance. | |
Static Protected Attributes | |
static ACE_Singleton< TYPE, ACE_LOCK > * | singleton_ = 0 |
Pointer to the Singleton (ACE_Cleanup) instance. |
This implementation is a slight variation on the GoF Singleton pattern. In particular, a single <ACE_Singleton<TYPE, ACE_LOCK> > instance is allocated here, not a <TYPE> instance. The reason for this is to allow registration with the ACE_Object_Manager, so that the Singleton can be cleaned up when the process exits. For this scheme to work, a (static) cleanup() function must be provided. ACE_Singleton provides one so that TYPE doesn't need to. If you want to make sure that only the singleton instance of <T> is created, and that users cannot create their own instances of <T>, do the following to class <T>: (a) Make the constructor of <T> private (or protected) (b) Make Singleton a friend of <T> Here is an example:
* class foo * { * friend class ACE_Singleton<foo, ACE_Null_Mutex>; * private: * foo () { cout << "foo constructed" << endl; } * ~foo () { cout << "foo destroyed" << endl; } * }; * typedef ACE_Singleton<foo, ACE_Null_Mutex> FOO; *
ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE ACE_Singleton< TYPE, ACE_LOCK >::ACE_Singleton | ( | void | ) | [inline, protected] |
Default constructor.
TYPE * ACE_Singleton< TYPE, ACE_LOCK >::instance | ( | void | ) | [inline, static] |
void ACE_Singleton< TYPE, ACE_LOCK >::cleanup | ( | void * | param = 0 |
) | [inline, virtual] |
Cleanup method, used by <ace_cleanup_destroyer> to destroy the ACE_Singleton.
Reimplemented from ACE_Cleanup.
ACE_BEGIN_VERSIONED_NAMESPACE_DECL void ACE_Singleton< TYPE, ACE_LOCK >::dump | ( | void | ) | [inline, static] |
ACE_Singleton< TYPE, ACE_LOCK > *& ACE_Singleton< TYPE, ACE_LOCK >::instance_i | ( | void | ) | [inline, static, protected] |
TYPE ACE_Singleton< TYPE, ACE_LOCK >::instance_ [protected] |
Contained instance.
ACE_Singleton< TYPE, ACE_LOCK > * ACE_Singleton< TYPE, ACE_LOCK >::singleton_ = 0 [inline, static, protected] |
Pointer to the Singleton (ACE_Cleanup) instance.
Reimplemented in ACE_Unmanaged_Singleton< TYPE, ACE_LOCK >.