#include <Vector_T.h>
Public Member Functions | |
ACE_Vector_Iterator (ACE_Vector< T, DEFAULT_SIZE > &) | |
int | next (T *&next_item) |
int | advance (void) |
int | done (void) const |
Returns 1 when all items have been seen, else 0. | |
void | dump (void) const |
Dump the state of an object. | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Private Attributes | |
size_t | current_ |
Pointer to the current item in the iteration. | |
ACE_Vector< T, DEFAULT_SIZE > & | vector_ |
Reference to the vector we're iterating over. |
This iterator is safe in the face of vector element deletions. But it is NOT safe if the vector is resized via the assignment operator during iteration. That would be very odd, and dangerous.
ACE_INLINE ACE_Vector_Iterator< T, DEFAULT_SIZE >::ACE_Vector_Iterator | ( | ACE_Vector< T, DEFAULT_SIZE > & | v | ) | [inline] |
int ACE_Vector_Iterator< T, DEFAULT_SIZE >::next | ( | T *& | next_item | ) | [inline] |
Pass back the <next_item> that hasn't been seen in the vector. Returns 0 when all items have been seen, else 1.
ACE_INLINE int ACE_Vector_Iterator< T, DEFAULT_SIZE >::advance | ( | void | ) | [inline] |
Move forward by one element in the vector. Returns 0 when all the items in the vector have been seen, else 1.
ACE_INLINE int ACE_Vector_Iterator< T, DEFAULT_SIZE >::done | ( | void | ) | const [inline] |
Returns 1 when all items have been seen, else 0.
ACE_INLINE void ACE_Vector_Iterator< T, DEFAULT_SIZE >::dump | ( | void | ) | const [inline] |
Dump the state of an object.
ACE_Vector_Iterator< T, DEFAULT_SIZE >::ACE_ALLOC_HOOK_DECLARE |
Declare the dynamic allocation hooks.
size_t ACE_Vector_Iterator< T, DEFAULT_SIZE >::current_ [private] |
Pointer to the current item in the iteration.
ACE_Vector<T, DEFAULT_SIZE>& ACE_Vector_Iterator< T, DEFAULT_SIZE >::vector_ [private] |
Reference to the vector we're iterating over.