#include <IOStream_T.h>
Public Member Functions | |
ACE_SOCK_Dgram_SC (void) | |
ACE_SOCK_Dgram_SC (STREAM &source, ACE_INET_Addr &dest) | |
ssize_t | send_n (char *buf, ssize_t len) |
ssize_t | recv (char *buf, ssize_t len, ACE_Time_Value *tv=0) |
ssize_t | recv (char *buf, ssize_t len, int flags, ACE_Time_Value *tv=0) |
ssize_t | recv_n (char *buf, ssize_t len, int flags=0, ACE_Time_Value *tv=0) |
int | get_remote_addr (ACE_INET_Addr &addr) const |
Protected Attributes | |
ACE_INET_Addr | peer_ |
Datagrams don't have the notion of a "peer". Each send and receive on a datagram can go to a different peer if you want. If you're using datagrams for stream activity, you probably want 'em all to go to (and come from) the same place. That's what this class is for. Here, we keep an address object so that we can remember who last sent us data. When we write back, we're then able to write back to that same address.
ACE_INLINE ACE_SOCK_Dgram_SC< STREAM >::ACE_SOCK_Dgram_SC | ( | void | ) | [inline] |
ACE_INLINE ACE_SOCK_Dgram_SC< STREAM >::ACE_SOCK_Dgram_SC | ( | STREAM & | source, | |
ACE_INET_Addr & | dest | |||
) | [inline] |
ACE_INLINE ssize_t ACE_SOCK_Dgram_SC< STREAM >::send_n | ( | char * | buf, | |
ssize_t | len | |||
) | [inline] |
ACE_INLINE ssize_t ACE_SOCK_Dgram_SC< STREAM >::recv | ( | char * | buf, | |
ssize_t | len, | |||
ACE_Time_Value * | tv = 0 | |||
) | [inline] |
ACE_INLINE ssize_t ACE_SOCK_Dgram_SC< STREAM >::recv | ( | char * | buf, | |
ssize_t | len, | |||
int | flags, | |||
ACE_Time_Value * | tv = 0 | |||
) | [inline] |
ACE_INLINE ssize_t ACE_SOCK_Dgram_SC< STREAM >::recv_n | ( | char * | buf, | |
ssize_t | len, | |||
int | flags = 0 , |
|||
ACE_Time_Value * | tv = 0 | |||
) | [inline] |
ACE_INLINE int ACE_SOCK_Dgram_SC< STREAM >::get_remote_addr | ( | ACE_INET_Addr & | addr | ) | const [inline] |
ACE_INET_Addr ACE_SOCK_Dgram_SC< STREAM >::peer_ [protected] |