sigaction
struct.
More...
#include <Signal.h>
Public Member Functions | |
ACE_Sig_Action (void) | |
Default constructor. Initializes everything to 0. | |
ACE_Sig_Action (ACE_SignalHandler handler, sigset_t *sigmask=0, int flags=0) | |
ACE_Sig_Action (ACE_SignalHandler handler, const ACE_Sig_Set &sigmask, int flags=0) | |
ACE_Sig_Action (ACE_SignalHandler handler, int signum, sigset_t *sigmask=0, int flags=0) | |
ACE_Sig_Action (ACE_SignalHandler handler, int signum, const ACE_Sig_Set &sigmask, int flags=0) | |
ACE_Sig_Action (const ACE_Sig_Set &signalss, ACE_SignalHandler handler, const ACE_Sig_Set &sigmask, int flags=0) | |
ACE_Sig_Action (const ACE_Sig_Set &signalss, ACE_SignalHandler handler, sigset_t *sigmask=0, int flags=0) | |
ACE_Sig_Action (const ACE_Sig_Action &s) | |
Copy constructor. | |
~ACE_Sig_Action (void) | |
Default dtor. | |
int | register_action (int signum, ACE_Sig_Action *oaction=0) |
int | restore_action (int signum, ACE_Sig_Action &oaction) |
int | retrieve_action (int signum) |
Retrieve the current disposition into this . | |
void | set (struct sigaction *) |
Set current signal action. | |
struct sigaction * | get (void) |
Get current signal action. | |
operator struct sigaction * () | |
void | flags (int) |
Set current signal flags. | |
int | flags (void) |
Get current signal flags. | |
void | mask (sigset_t *) |
Set current signal mask. | |
void | mask (ACE_Sig_Set &) |
sigset_t * | mask (void) |
Get current signal mask. | |
void | handler (ACE_SignalHandler) |
Set current signal handler (pointer to function). | |
ACE_SignalHandler | handler (void) |
Get current signal handler (pointer to function). | |
void | dump (void) const |
Dump the state of an object. | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Private Attributes | |
struct sigaction | sa_ |
Controls signal behavior. |
sigaction
struct. ACE_Sig_Action::ACE_Sig_Action | ( | void | ) |
Default constructor. Initializes everything to 0.
ACE_Sig_Action::ACE_Sig_Action | ( | ACE_SignalHandler | handler, | |
sigset_t * | sigmask = 0 , |
|||
int | flags = 0 | |||
) |
Assigns the various fields of a sigaction
struct but doesn't register for signal handling via the sigaction
function.
ACE_Sig_Action::ACE_Sig_Action | ( | ACE_SignalHandler | handler, | |
const ACE_Sig_Set & | sigmask, | |||
int | flags = 0 | |||
) |
Assigns the various fields of a sigaction
struct but doesn't register for signal handling via the sigaction
function.
ACE_Sig_Action::ACE_Sig_Action | ( | ACE_SignalHandler | handler, | |
int | signum, | |||
sigset_t * | sigmask = 0 , |
|||
int | flags = 0 | |||
) |
Assigns the various fields of a sigaction
struct and registers the handler to process signal signum via the sigaction
function.
ACE_Sig_Action::ACE_Sig_Action | ( | ACE_SignalHandler | handler, | |
int | signum, | |||
const ACE_Sig_Set & | sigmask, | |||
int | flags = 0 | |||
) |
Assigns the various fields of a sigaction
struct and registers the handler to process signal signum via the sigaction
function.
ACE_Sig_Action::ACE_Sig_Action | ( | const ACE_Sig_Set & | signalss, | |
ACE_SignalHandler | handler, | |||
const ACE_Sig_Set & | sigmask, | |||
int | flags = 0 | |||
) |
Assigns the various fields of a sigaction
struct and registers the handler to process all signalss via the sigaction
function.
ACE_Sig_Action::ACE_Sig_Action | ( | const ACE_Sig_Set & | signalss, | |
ACE_SignalHandler | handler, | |||
sigset_t * | sigmask = 0 , |
|||
int | flags = 0 | |||
) |
Assigns the various fields of a sigaction
struct and registers the handler to process all signalss via the sigaction
function.
ACE_INLINE ACE_Sig_Action::ACE_Sig_Action | ( | const ACE_Sig_Action & | s | ) |
Copy constructor.
ACE_Sig_Action::~ACE_Sig_Action | ( | void | ) |
Default dtor.
ACE_INLINE int ACE_Sig_Action::register_action | ( | int | signum, | |
ACE_Sig_Action * | oaction = 0 | |||
) |
Register this
as the current disposition and store old disposition into oaction if it is non-NULL.
ACE_INLINE int ACE_Sig_Action::restore_action | ( | int | signum, | |
ACE_Sig_Action & | oaction | |||
) |
Assign the value of oaction to this
and make it become the new signal disposition.
ACE_INLINE int ACE_Sig_Action::retrieve_action | ( | int | signum | ) |
Retrieve the current disposition into this
.
ACE_INLINE void ACE_Sig_Action::set | ( | struct sigaction * | sa | ) |
Set current signal action.
ACE_INLINE struct sigaction * ACE_Sig_Action::get | ( | void | ) | [read] |
Get current signal action.
ACE_INLINE ACE_Sig_Action::operator struct sigaction * | ( | ) |
ACE_INLINE void ACE_Sig_Action::flags | ( | int | flags | ) |
Set current signal flags.
ACE_INLINE int ACE_Sig_Action::flags | ( | void | ) |
Get current signal flags.
ACE_INLINE void ACE_Sig_Action::mask | ( | sigset_t * | ss | ) |
Set current signal mask.
ACE_INLINE void ACE_Sig_Action::mask | ( | ACE_Sig_Set & | ss | ) |
ACE_INLINE sigset_t * ACE_Sig_Action::mask | ( | void | ) |
Get current signal mask.
ACE_INLINE void ACE_Sig_Action::handler | ( | ACE_SignalHandler | handler | ) |
Set current signal handler (pointer to function).
ACE_INLINE ACE_SignalHandler ACE_Sig_Action::handler | ( | void | ) |
Get current signal handler (pointer to function).
ACE_BEGIN_VERSIONED_NAMESPACE_DECL void ACE_Sig_Action::dump | ( | void | ) | const |
Dump the state of an object.
Declare the dynamic allocation hooks.
struct sigaction ACE_Sig_Action::sa_ [read, private] |
Controls signal behavior.