#include <Strategies_T.h>
Public Types | |
typedef SVC_HANDLER::addr_type | addr_type |
typedef SVC_HANDLER | handler_type |
typedef SVC_HANDLER::stream_type | stream_type |
Public Member Functions | |
ACE_Scheduling_Strategy (SVC_HANDLER *=0) | |
Constructor. | |
virtual | ~ACE_Scheduling_Strategy (void) |
Destructor. | |
virtual int | suspend (void) |
Suspend hook. | |
virtual int | resume (void) |
Resume hook. | |
virtual void | dump (void) const |
Dump the state of the object. |
This class provides a strategy that allows arbitrarily sophisticated service suspension and resumption. The default behavior is to do nothing...
typedef SVC_HANDLER::addr_type ACE_Scheduling_Strategy< SVC_HANDLER >::addr_type |
typedef SVC_HANDLER ACE_Scheduling_Strategy< SVC_HANDLER >::handler_type |
typedef SVC_HANDLER::stream_type ACE_Scheduling_Strategy< SVC_HANDLER >::stream_type |
ACE_INLINE ACE_Scheduling_Strategy< SVC_HANDLER >::ACE_Scheduling_Strategy | ( | SVC_HANDLER * | = 0 |
) | [inline] |
Constructor.
ACE_Scheduling_Strategy< SVC_HANDLER >::~ACE_Scheduling_Strategy | ( | void | ) | [inline, virtual] |
Destructor.
int ACE_Scheduling_Strategy< SVC_HANDLER >::suspend | ( | void | ) | [inline, virtual] |
Suspend hook.
Reimplemented in ACE_Schedule_All_Reactive_Strategy< SVC_HANDLER >, and ACE_Schedule_All_Threaded_Strategy< SVC_HANDLER >.
int ACE_Scheduling_Strategy< SVC_HANDLER >::resume | ( | void | ) | [inline, virtual] |
Resume hook.
Reimplemented in ACE_Schedule_All_Reactive_Strategy< SVC_HANDLER >, and ACE_Schedule_All_Threaded_Strategy< SVC_HANDLER >.
void ACE_Scheduling_Strategy< SVC_HANDLER >::dump | ( | void | ) | const [inline, virtual] |
Dump the state of the object.
Reimplemented in ACE_Schedule_All_Reactive_Strategy< SVC_HANDLER >, and ACE_Schedule_All_Threaded_Strategy< SVC_HANDLER >.