#include <Remote_Tokens.h>
Public Member Functions | |
ACE_Remote_WLock (void) | |
ACE_Remote_WLock (const ACE_TCHAR *token_name, int ignore_deadlock=0, int debug=0) | |
ACE_Remote_WLock (const ACE_Remote_WLock &mutex) | |
void | dump (void) const |
Dump the state of the class. | |
virtual int | type (void) const |
Returns ACE_RW_Token::WLOCK;. | |
virtual ACE_Token_Proxy * | clone (void) const |
Return deep copy. | |
Protected Member Functions | |
virtual ACE_Tokens * | create_token (const ACE_TCHAR *name) |
Shields applications from details of interacting with the ACE_Token_Server. The token_name_ is just the string that the Token Server uses to identify the token. The client_id_ (also used by the Token Server,) identifies the owner of the token and is used for deadlock detection.
ACE_Remote_WLock::ACE_Remote_WLock | ( | void | ) |
ACE_Remote_WLock::ACE_Remote_WLock | ( | const ACE_TCHAR * | token_name, | |
int | ignore_deadlock = 0 , |
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int | debug = 0 | |||
) |
ACE_Remote_WLock::ACE_Remote_WLock | ( | const ACE_Remote_WLock & | mutex | ) |
void ACE_Remote_WLock::dump | ( | void | ) | const |
int ACE_Remote_WLock::type | ( | void | ) | const [virtual] |
Returns ACE_RW_Token::WLOCK;.
ACE_Token_Proxy * ACE_Remote_WLock::clone | ( | void | ) | const [virtual] |
Return deep copy.
ACE_Tokens * ACE_Remote_WLock::create_token | ( | const ACE_TCHAR * | name | ) | [protected, virtual] |
Make the correct type of ACE_Tokens. This is called by the Token Manager.