#include <Pipe.h>
Public Member Functions | |
ACE_Pipe (void) | |
Default constructor (does nothing...). | |
ACE_Pipe (ACE_HANDLE handles[2]) | |
Open the pipe and initialize the handles. | |
ACE_Pipe (ACE_HANDLE read, ACE_HANDLE write) | |
Initialize the ACE_Pipe from the read and write handles. | |
~ACE_Pipe (void) | |
Default dtor. It doesn't close the handles for you. | |
int | open (ACE_HANDLE handles[2]) |
Open the pipe and initialize the handles. | |
int | open (int buffer_size=ACE_DEFAULT_MAX_SOCKET_BUFSIZ) |
Open the pipe, setting the buffer size to the maximum. | |
int | close (void) |
Close down the pipe HANDLEs;. | |
ACE_HANDLE | read_handle (void) const |
ACE_HANDLE | write_handle (void) const |
void | dump (void) const |
Dump the state of the object. | |
ssize_t | send (const void *buf, size_t n) const |
send upto n bytes in buf. | |
ssize_t | recv (void *buf, size_t n) const |
Recv upto n bytes in buf. | |
ssize_t | send_n (const void *buf, size_t n) const |
Send n bytes, keep trying until n are sent. | |
ssize_t | send_n (const ACE_Message_Block *message_block, const ACE_Time_Value *timeout=0, size_t *bytes_transferred=0) |
ssize_t | recv_n (void *buf, size_t n) const |
Recv n bytes, keep trying until n are received. | |
ssize_t | send (const iovec iov[], int n) const |
Send iovecs via <writev>. | |
ssize_t | recv (iovec iov[], int n) const |
Recv iovecs via <readv>. | |
ssize_t | send (size_t n,...) const |
ssize_t | recv (size_t n,...) const |
ssize_t | send (const void *buf, size_t n, ACE_OVERLAPPED *overlapped) const |
Send n bytes via Win32 WriteFile using overlapped I/O. | |
ssize_t | recv (void *buf, size_t n, ACE_OVERLAPPED *overlapped) const |
Recv n bytes via Win32 ReadFile using overlapped I/O. | |
ssize_t | sendv (const iovec iov[], int n) const |
Send an <iovec> of size n to the file. | |
ssize_t | sendv_n (const iovec iov[], int n) const |
ssize_t | recvv_n (iovec iov[], int n) const |
Receive an iovec of size n to the file. | |
Private Attributes | |
ACE_HANDLE | handles_ [2] |
This class is designed to work with select()-based demuxers, such as the ACE_Select_Reactor, which is why it uses sockets on Windows rather than Win32 pipes (which aren't select()'able).
ACE_Pipe::ACE_Pipe | ( | void | ) |
Default constructor (does nothing...).
ACE_Pipe::ACE_Pipe | ( | ACE_HANDLE | handles[2] | ) |
Open the pipe and initialize the handles.
ACE_Pipe::ACE_Pipe | ( | ACE_HANDLE | read, | |
ACE_HANDLE | write | |||
) |
Initialize the ACE_Pipe from the read and write handles.
ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE ACE_Pipe::~ACE_Pipe | ( | void | ) |
Default dtor. It doesn't close the handles for you.
int ACE_Pipe::open | ( | ACE_HANDLE | handles[2] | ) |
Open the pipe and initialize the handles.
int ACE_Pipe::open | ( | int | buffer_size = ACE_DEFAULT_MAX_SOCKET_BUFSIZ |
) |
Open the pipe, setting the buffer size to the maximum.
int ACE_Pipe::close | ( | void | ) |
Close down the pipe HANDLEs;.
ACE_INLINE ACE_HANDLE ACE_Pipe::read_handle | ( | void | ) | const |
This is the "read" side of the pipe. Note, however, that processes can also write to this handle as well since pipes are bi-directional.
ACE_INLINE ACE_HANDLE ACE_Pipe::write_handle | ( | void | ) | const |
This is the "write" side of the pipe. Note, however, that processes can also read to this handle as well since pipes are bi-directional.
ACE_BEGIN_VERSIONED_NAMESPACE_DECL void ACE_Pipe::dump | ( | void | ) | const |
Dump the state of the object.
ACE_INLINE ssize_t ACE_Pipe::send | ( | const void * | buf, | |
size_t | n | |||
) | const |
send upto n bytes in buf.
ACE_INLINE ssize_t ACE_Pipe::recv | ( | void * | buf, | |
size_t | n | |||
) | const |
Recv upto n bytes in buf.
ACE_INLINE ssize_t ACE_Pipe::send_n | ( | const void * | buf, | |
size_t | n | |||
) | const |
Send n bytes, keep trying until n are sent.
ACE_INLINE ssize_t ACE_Pipe::send_n | ( | const ACE_Message_Block * | message_block, | |
const ACE_Time_Value * | timeout = 0 , |
|||
size_t * | bytes_transferred = 0 | |||
) |
Send all the message_blocks chained through their <next> and <cont> pointers. This call uses the underlying OS gather-write operation to reduce the domain-crossing penalty.
ACE_INLINE ssize_t ACE_Pipe::recv_n | ( | void * | buf, | |
size_t | n | |||
) | const |
Recv n bytes, keep trying until n are received.
ACE_INLINE ssize_t ACE_Pipe::send | ( | const iovec | iov[], | |
int | n | |||
) | const |
Send iovecs via <writev>.
ACE_INLINE ssize_t ACE_Pipe::recv | ( | iovec | iov[], | |
int | n | |||
) | const |
Recv iovecs via <readv>.
ssize_t ACE_Pipe::send | ( | size_t | n, | |
... | ||||
) | const |
Send N char *ptrs and int lengths. Note that the char *'s precede the ints (basically, an varargs version of writev). The count N is the *total* number of trailing arguments, *not* a couple of the number of tuple pairs!
ssize_t ACE_Pipe::recv | ( | size_t | n, | |
... | ||||
) | const |
This is an interface to readv, that doesn't use the struct iovec explicitly. The ... can be passed as an arbitrary number of (char *ptr, int len) tuples. However, the count N is the *total* number of trailing arguments, *not* a couple of the number of tuple pairs!
ACE_INLINE ssize_t ACE_Pipe::send | ( | const void * | buf, | |
size_t | n, | |||
ACE_OVERLAPPED * | overlapped | |||
) | const |
Send n bytes via Win32 WriteFile using overlapped I/O.
ACE_INLINE ssize_t ACE_Pipe::recv | ( | void * | buf, | |
size_t | n, | |||
ACE_OVERLAPPED * | overlapped | |||
) | const |
Recv n bytes via Win32 ReadFile using overlapped I/O.
ACE_INLINE ssize_t ACE_Pipe::sendv | ( | const iovec | iov[], | |
int | n | |||
) | const |
Send an <iovec> of size n to the file.
ACE_INLINE ssize_t ACE_Pipe::sendv_n | ( | const iovec | iov[], | |
int | n | |||
) | const |
Send an iovec
of size n to the file. Will block until all bytes are sent or an error occurs.
ACE_INLINE ssize_t ACE_Pipe::recvv_n | ( | iovec | iov[], | |
int | n | |||
) | const |
Receive an iovec
of size n to the file.
ACE_HANDLE ACE_Pipe::handles_[2] [private] |