#include <Managed_Object.h>
Public Member Functions | |
ACE_Cleanup_Adapter (void) | |
Default constructor. | |
virtual | ~ACE_Cleanup_Adapter (void) |
Virtual destructor, needed by some compilers for vtable placement. | |
TYPE & | object (void) |
Accessor for contained object. | |
Private Member Functions | |
ACE_Cleanup_Adapter (const ACE_Cleanup_Adapter< TYPE > &) | |
void | operator= (const ACE_Cleanup_Adapter< TYPE > &) |
Private Attributes | |
TYPE | object_ |
Contained object. |
This template class adapts an object of any type to be an ACE_Cleanup object. The object can then be destroyed type-safely by the ACE_Object_Manager. This class is typically used to replace a cast; but, it's a bit cleaner and allows insertion of, say, run-time type identification internally if desired.
ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE ACE_Cleanup_Adapter< TYPE >::ACE_Cleanup_Adapter | ( | void | ) | [inline] |
Default constructor.
ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_Cleanup_Adapter< TYPE >::~ACE_Cleanup_Adapter | ( | void | ) | [inline, virtual] |
Virtual destructor, needed by some compilers for vtable placement.
ACE_Cleanup_Adapter< TYPE >::ACE_Cleanup_Adapter | ( | const ACE_Cleanup_Adapter< TYPE > & | ) | [private] |
ACE_INLINE TYPE & ACE_Cleanup_Adapter< TYPE >::object | ( | void | ) | [inline] |
Accessor for contained object.
void ACE_Cleanup_Adapter< TYPE >::operator= | ( | const ACE_Cleanup_Adapter< TYPE > & | ) | [private] |
TYPE ACE_Cleanup_Adapter< TYPE >::object_ [private] |
Contained object.