#include <Containers_T.h>
Public Member Functions | |
ACE_Bounded_Set_Iterator (ACE_Bounded_Set< T > &s) | |
int | next (T *&next_item) |
int | advance (void) |
int | first (void) |
int | done (void) const |
Returns 1 when all items have been seen, else 0. | |
void | dump (void) const |
Dump the state of an object. | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Private Attributes | |
ACE_Bounded_Set< T > & | s_ |
Set we are iterating over. | |
ssize_t | next_ |
How far we've advanced over the set. |
This implementation of an unordered set uses a Bounded array. Allows deletions while iteration is occurring.
ACE_Bounded_Set_Iterator< T >::ACE_Bounded_Set_Iterator | ( | ACE_Bounded_Set< T > & | s | ) | [inline] |
int ACE_Bounded_Set_Iterator< T >::next | ( | T *& | next_item | ) | [inline] |
Pass back the {next_item} that hasn't been seen in the Set. Returns 0 when all items have been seen, else 1.
int ACE_Bounded_Set_Iterator< T >::advance | ( | void | ) | [inline] |
Move forward by one element in the set. Returns 0 when all the items in the set have been seen, else 1.
int ACE_Bounded_Set_Iterator< T >::first | ( | void | ) | [inline] |
Move to the first element in the set. Returns 0 if the set is empty, else 1.
int ACE_Bounded_Set_Iterator< T >::done | ( | void | ) | const [inline] |
Returns 1 when all items have been seen, else 0.
void ACE_Bounded_Set_Iterator< T >::dump | ( | void | ) | const [inline] |
Dump the state of an object.
ACE_Bounded_Set_Iterator< T >::ACE_ALLOC_HOOK_DECLARE |
Declare the dynamic allocation hooks.
ACE_Bounded_Set<T>& ACE_Bounded_Set_Iterator< T >::s_ [private] |
Set we are iterating over.
ssize_t ACE_Bounded_Set_Iterator< T >::next_ [private] |
How far we've advanced over the set.