#include <Lock.h>
Public Member Functions | |
virtual | ~ACE_Adaptive_Lock (void) |
virtual int | remove (void) |
virtual int | acquire (void) |
virtual int | tryacquire (void) |
virtual int | release (void) |
Release the lock. Returns -1 on failure. | |
virtual int | acquire_read (void) |
virtual int | acquire_write (void) |
virtual int | tryacquire_read (void) |
virtual int | tryacquire_write (void) |
virtual int | tryacquire_write_upgrade (void) |
void | dump (void) const |
Protected Member Functions | |
ACE_Adaptive_Lock (void) | |
Protected Attributes | |
ACE_Lock * | lock_ |
This class, as ACE_Lock, provide a set of general locking APIs. However, it defers our decision of what kind of lock to use to the run time and delegates all locking operations to the actual lock. Users must define a constructor in their subclass to initialize <lock_>.
ACE_Adaptive_Lock::~ACE_Adaptive_Lock | ( | void | ) | [virtual] |
You must also override the destructor function to match with how you construct the underneath <lock_>.
ACE_Adaptive_Lock::ACE_Adaptive_Lock | ( | void | ) | [protected] |
Create and initialize create the actual lcok used in the class. The default constructor simply set the <lock_> to 0 (null). You must overwrite this method for this class to work.
int ACE_Adaptive_Lock::remove | ( | void | ) | [virtual] |
Explicitly destroy the lock. Note that only one thread should call this method since it doesn't protect against race conditions.
Implements ACE_Lock.
int ACE_Adaptive_Lock::acquire | ( | void | ) | [virtual] |
Block the thread until the lock is acquired. Returns -1 on failure.
Implements ACE_Lock.
int ACE_Adaptive_Lock::tryacquire | ( | void | ) | [virtual] |
Conditionally acquire the lock (i.e., won't block). Returns -1 on failure. If we "failed" because someone else already had the lock, errno
is set to EBUSY
.
Implements ACE_Lock.
int ACE_Adaptive_Lock::release | ( | void | ) | [virtual] |
int ACE_Adaptive_Lock::acquire_read | ( | void | ) | [virtual] |
Block until the thread acquires a read lock. If the locking mechanism doesn't support read locks then this just calls <acquire>. Returns -1 on failure.
Implements ACE_Lock.
int ACE_Adaptive_Lock::acquire_write | ( | void | ) | [virtual] |
Block until the thread acquires a write lock. If the locking mechanism doesn't support read locks then this just calls <acquire>. Returns -1 on failure.
Implements ACE_Lock.
int ACE_Adaptive_Lock::tryacquire_read | ( | void | ) | [virtual] |
Conditionally acquire a read lock. If the locking mechanism doesn't support read locks then this just calls <acquire>. Returns -1 on failure. If we "failed" because someone else already had the lock, errno
is set to EBUSY
.
Implements ACE_Lock.
int ACE_Adaptive_Lock::tryacquire_write | ( | void | ) | [virtual] |
Conditionally acquire a write lock. If the locking mechanism doesn't support read locks then this just calls <acquire>. Returns -1 on failure. If we "failed" because someone else already had the lock, errno
is set to EBUSY
.
Implements ACE_Lock.
int ACE_Adaptive_Lock::tryacquire_write_upgrade | ( | void | ) | [virtual] |
Conditionally try to upgrade a lock held for read to a write lock. If the locking mechanism doesn't support read locks then this just calls <acquire>. Returns 0 on success, -1 on failure.
Implements ACE_Lock.
void ACE_Adaptive_Lock::dump | ( | void | ) | const |
ACE_Lock* ACE_Adaptive_Lock::lock_ [protected] |