#include <Asynch_Queued_Message.h>
Public Member Functions | |
TAO_Asynch_Queued_Message (const ACE_Message_Block *contents, TAO_ORB_Core *oc, ACE_Time_Value *timeout, ACE_Allocator *alloc, bool is_heap_allocated) | |
Constructor. | |
virtual | ~TAO_Asynch_Queued_Message (void) |
Destructor. | |
Implement the Template Methods from TAO_Queued_Message | |
virtual size_t | message_length (void) const |
Return the length of the message. | |
virtual int | all_data_sent (void) const |
Return 1 if all the data has been sent. | |
virtual void | fill_iov (int iovcnt_max, int &iovcnt, iovec iov[]) const |
Fill up an io vector using the connects of the message. | |
virtual void | bytes_transferred (size_t &byte_count) |
Update the internal state, data has been sent. | |
virtual TAO_Queued_Message * | clone (ACE_Allocator *alloc) |
virtual void | destroy (void) |
Reclaim resources. | |
virtual bool | is_expired (const ACE_Time_Value &now) const |
Check for timeout. | |
Protected Member Functions | |
TAO_Asynch_Queued_Message (char *buf, TAO_ORB_Core *oc, size_t size, const ACE_Time_Value &abs_timeout, ACE_Allocator *alloc, bool is_heap_allocated) | |
Constructor. | |
Private Attributes | |
size_t const | size_ |
The number of bytes in the buffer. | |
size_t | offset_ |
The offset in the buffer. | |
char * | buffer_ |
The buffer containing the complete message. | |
ACE_Time_Value | abs_timeout_ |
TAO_BEGIN_VERSIONED_NAMESPACE_DECL TAO_Asynch_Queued_Message::TAO_Asynch_Queued_Message | ( | const ACE_Message_Block * | contents, | |
TAO_ORB_Core * | oc, | |||
ACE_Time_Value * | timeout, | |||
ACE_Allocator * | alloc, | |||
bool | is_heap_allocated | |||
) |
Constructor.
contents | The message block chain that must be sent. | |
alloc | Allocator used for creating this object. | |
timeout | The relative timeout after which this message should be expired. |
TAO_Asynch_Queued_Message::~TAO_Asynch_Queued_Message | ( | void | ) | [virtual] |
Destructor.
TAO_Asynch_Queued_Message::TAO_Asynch_Queued_Message | ( | char * | buf, | |
TAO_ORB_Core * | oc, | |||
size_t | size, | |||
const ACE_Time_Value & | abs_timeout, | |||
ACE_Allocator * | alloc, | |||
bool | is_heap_allocated | |||
) | [protected] |
Constructor.
buf | The buffer that needs to be sent on the wire. The buffer will be owned by this class. The buffer will be deleted when the destructor is called and hence the buffer should always come off the heap! | |
oc | The ORB Core | |
size | The size of the buffer <buf> that is being handed over. | |
abs_timeout | The time after which this message should be expired. | |
alloc | Allocator used for creating <this> object. |
size_t TAO_Asynch_Queued_Message::message_length | ( | void | ) | const [virtual] |
Return the length of the message.
If the message has been partially sent it returns the number of bytes that are still not sent.
Implements TAO_Queued_Message.
int TAO_Asynch_Queued_Message::all_data_sent | ( | void | ) | const [virtual] |
void TAO_Asynch_Queued_Message::fill_iov | ( | int | iovcnt_max, | |
int & | iovcnt, | |||
iovec | iov[] | |||
) | const [virtual] |
Fill up an io vector using the connects of the message.
Different versions of this class represent the message using either a single buffer, or a message block. This method allows a derived class to fill up the contents of an io vector, the TAO_Transport class uses this method to group as many messages as possible in an iovector before sending them to the OS I/O subsystem.
iovcnt_max | The number of elements in iov | |
iovcnt | The number of elements already used by iov, this method should update this counter | |
iov | The io vector |
Implements TAO_Queued_Message.
void TAO_Asynch_Queued_Message::bytes_transferred | ( | size_t & | byte_count | ) | [virtual] |
Update the internal state, data has been sent.
After the TAO_Transport class completes a successful (or partially successful) I/O operation it must update the state of all the messages queued. This callback method is used by each message to update its state and determine if all the data has been sent already.
byte_count | The number of bytes succesfully sent. The TAO_Queued_Message should decrement this value by the number of bytes that must still be sent. |
Implements TAO_Queued_Message.
TAO_Queued_Message * TAO_Asynch_Queued_Message::clone | ( | ACE_Allocator * | alloc | ) | [virtual] |
Implements TAO_Queued_Message.
void TAO_Asynch_Queued_Message::destroy | ( | void | ) | [virtual] |
Reclaim resources.
Reliable messages are allocated from the stack, thus they do not be deallocated. Asynchronous (SYNC_NONE) messages are allocated from the heap (or a pool), they need to be reclaimed explicitly.
Implements TAO_Queued_Message.
bool TAO_Asynch_Queued_Message::is_expired | ( | const ACE_Time_Value & | now | ) | const [virtual] |
Check for timeout.
now | Pass in the current time using ACE_High_Res_Timer::gettimeofday_hr(). This is a parameter in order to avoid calling gettimeofday_hr() inside of this method (which will be called in a tight loop). |
Reimplemented from TAO_Queued_Message.
size_t const TAO_Asynch_Queued_Message::size_ [private] |
The number of bytes in the buffer.
size_t TAO_Asynch_Queued_Message::offset_ [private] |
The offset in the buffer.
Data up to offset
has been sent already, only the [offset_,size_) range remains to be sent.
char* TAO_Asynch_Queued_Message::buffer_ [private] |
The buffer containing the complete message.