#include <Array_Base.h>
Public Member Functions | |
ACE_Array_Iterator (ACE_Array_Base< T > &) | |
int | next (T *&next_item) |
int | advance (void) |
int | done (void) const |
Returns 1 when all items have been seen, else 0. | |
void | dump (void) const |
Dump the state of an object. | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Private Attributes | |
size_t | current_ |
Pointer to the current item in the iteration. | |
ACE_Array_Base< T > & | array_ |
Pointer to the Array we're iterating over. |
This iterator is safe in the face of array element deletions. But it is NOT safe if the array is resized (via the ACE_Array assignment operator) during iteration. That would be very odd, and dangerous.
ACE_INLINE ACE_Array_Iterator< T >::ACE_Array_Iterator | ( | ACE_Array_Base< T > & | a | ) | [inline] |
int ACE_Array_Iterator< T >::next | ( | T *& | next_item | ) | [inline] |
Pass back the <next_item> that hasn't been seen in the Array. Returns 0 when all items have been seen, else 1.
ACE_INLINE int ACE_Array_Iterator< T >::advance | ( | void | ) | [inline] |
Move forward by one element in the Array. Returns 0 when all the items in the Array have been seen, else 1.
ACE_INLINE int ACE_Array_Iterator< T >::done | ( | void | ) | const [inline] |
Returns 1 when all items have been seen, else 0.
ACE_INLINE void ACE_Array_Iterator< T >::dump | ( | void | ) | const [inline] |
Dump the state of an object.
ACE_Array_Iterator< T >::ACE_ALLOC_HOOK_DECLARE |
Declare the dynamic allocation hooks.
size_t ACE_Array_Iterator< T >::current_ [private] |
Pointer to the current item in the iteration.
ACE_Array_Base<T>& ACE_Array_Iterator< T >::array_ [private] |
Pointer to the Array we're iterating over.