#include <Timer_Wheel_T.h>
Inheritance diagram for ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >:


Public Types | |
| typedef ACE_Timer_Wheel_T< TYPE, FUNCTOR, ACE_LOCK >  | Wheel | 
| typedef ACE_Timer_Node_T< TYPE >  | Node | 
Public Member Functions | |
| ACE_Timer_Wheel_Iterator_T (Wheel &) | |
| Constructor.   | |
| ~ACE_Timer_Wheel_Iterator_T (void) | |
| Destructor.   | |
| virtual void | first (void) | 
| Positions the iterator at the earliest node in the Timer Queue.   | |
| virtual void | next (void) | 
| Positions the iterator at the next node in the Timer Queue.   | |
| virtual int | isdone (void) const | 
| Returns true when there are no more nodes in the sequence.   | |
| virtual ACE_Timer_Node_T< TYPE > *  | item (void) | 
| Returns the node at the current position in the sequence.   | |
Protected Attributes | |
| Wheel & | timer_wheel_ | 
| Pointer to the ACE_Timer_List that we are iterating over.   | |
| u_int | spoke_ | 
| Current position in the timing wheel.   | |
| ACE_Timer_Node_T< TYPE > * | current_node_ | 
| Pointer to the position in the the <pos_>th list.   | |
Private Member Functions | |
| void | goto_next (u_int start_spoke) | 
| Helper class for common functionality of next() and first().   | |
This is a generic iterator that can be used to visit every node of a timer queue. Be aware that it doesn't traverse in the order of timeout values.
| typedef ACE_Timer_Node_T<TYPE> ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >::Node | 
| typedef ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK> ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >::Wheel | 
| ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >::ACE_Timer_Wheel_Iterator_T | ( | Wheel & | wheel | ) | 
Constructor.
Just initializes the iterator with a ACE_Timer_Wheel_T and then calls first() to initialize the rest of itself.
| wheel | A reference for a timer queue to iterate over | 
| ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >::~ACE_Timer_Wheel_Iterator_T | ( | void | ) | 
Destructor.
Destructor, at this level does nothing.
| void ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >::first | ( | void | ) |  [virtual] | 
        
Positions the iterator at the earliest node in the Timer Queue.
Positions the iterator at the first position in the timing wheel that contains something. spoke_ will be set to the spoke position of this entry and current_node_ will point to the first entry in that spoke.
If the wheel is empty, spoke_ will be equal timer_wheel_.spoke_count_ and current_node_ would be 0.
Implements ACE_Timer_Queue_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >.
| void ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >::goto_next | ( | u_int | start_spoke | ) |  [private] | 
        
| int ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >::isdone | ( | void | ) |  const [virtual] | 
        
Returns true when there are no more nodes in the sequence.
Implements ACE_Timer_Queue_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >.
| ACE_Timer_Node_T< TYPE > * ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >::item | ( | void | ) |  [virtual] | 
        
Returns the node at the current position in the sequence.
Implements ACE_Timer_Queue_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >.
| void ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >::next | ( | void | ) |  [virtual] | 
        
Positions the iterator at the next node in the Timer Queue.
Positions the iterator at the next node.
Implements ACE_Timer_Queue_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >.
ACE_Timer_Node_T<TYPE>* ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >::current_node_ [protected]           | 
        
Pointer to the position in the the <pos_>th list.
u_int ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >::spoke_ [protected]           | 
        
Current position in the timing wheel.
Wheel& ACE_Timer_Wheel_Iterator_T< TYPE, FUNCTOR, ACE_LOCK >::timer_wheel_ [protected]           | 
        
Pointer to the ACE_Timer_List that we are iterating over.
 1.4.7-1