TAO_Object_Ref_Table Class Reference

Keep a table de-stringified object references registered with the ORB. More...

#include <Object_Ref_Table.h>

Collaboration diagram for TAO_Object_Ref_Table:

Collaboration graph
[legend]
List of all members.

Public Types

typedef ACE_Array_Map< CORBA::String_var,
CORBA::Object_var, TAO::String_Var_Equal_To > 
Table
typedef Table::iterator iterator

Public Member Functions

 TAO_Object_Ref_Table (void)
 Constructor.
int register_initial_reference (const char *id, CORBA::Object_ptr obj, bool rebind=false)
CORBA::Object_ptr resolve_initial_reference (const char *id)
void destroy (void)
 Explicitly destroy the contents of the object reference table.
size_t current_size (void) const
 Return the current size of the underlying table.
Forward Iterators
iterator begin (void)
iterator end (void)

Private Member Functions

 TAO_Object_Ref_Table (const TAO_Object_Ref_Table &)
void operator= (const TAO_Object_Ref_Table &)
The canonical ACE_Map methods
int bind (const char *orb_id, CORBA::Object_ptr obj)
CORBA::Object_ptr find (const char *orb_id)
int unbind (const char *orb_id)

Private Attributes

Table table_
 The implementation.
TAO_SYNCH_MUTEX lock_
 Table synchronization lock.

Detailed Description

Keep a table de-stringified object references registered with the ORB.

The class is necessary to allow local objects to be accessible via the resolve_initial_references() mechanism. Since local object references cannot be stringified, they cannot be placed into the initial reference map that maps object key/name to stringified object reference. Hence, another table is needed.

Note:
The stringified reference table is still needed since it is sometimes necessary to delay de-stringification of an IOR until it is needed. For example, "corbaname" may return different results on each use.


Member Typedef Documentation

typedef Table::iterator TAO_Object_Ref_Table::iterator

typedef ACE_Array_Map<CORBA::String_var, CORBA::Object_var, TAO::String_Var_Equal_To> TAO_Object_Ref_Table::Table


Constructor & Destructor Documentation

TAO_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE TAO_Object_Ref_Table::TAO_Object_Ref_Table ( void   ) 

Constructor.

TAO_Object_Ref_Table::TAO_Object_Ref_Table ( const TAO_Object_Ref_Table  )  [private]


Member Function Documentation

ACE_INLINE TAO_Object_Ref_Table::iterator TAO_Object_Ref_Table::begin ( void   ) 

TAO_BEGIN_VERSIONED_NAMESPACE_DECL int TAO_Object_Ref_Table::bind ( const char *  orb_id,
CORBA::Object_ptr  obj 
) [private]

ACE_INLINE size_t TAO_Object_Ref_Table::current_size ( void   )  const

Return the current size of the underlying table.

ACE_INLINE void TAO_Object_Ref_Table::destroy ( void   ) 

Explicitly destroy the contents of the object reference table.

ACE_INLINE TAO_Object_Ref_Table::iterator TAO_Object_Ref_Table::end ( void   ) 

CORBA::Object_ptr TAO_Object_Ref_Table::find ( const char *  orb_id  )  [private]

void TAO_Object_Ref_Table::operator= ( const TAO_Object_Ref_Table  )  [private]

ACE_INLINE int TAO_Object_Ref_Table::register_initial_reference ( const char *  id,
CORBA::Object_ptr  obj,
bool  rebind = false 
)

Register an object reference with the table, and map the given ID to it.

Return values:
0 Success
-1 Duplicate id if rebind is false

ACE_INLINE CORBA::Object_ptr TAO_Object_Ref_Table::resolve_initial_reference ( const char *  id  ) 

Return the object reference associated with the given ID. A duplicate is returned.

ACE_INLINE int TAO_Object_Ref_Table::unbind ( const char *  orb_id  )  [private]


Member Data Documentation

TAO_SYNCH_MUTEX TAO_Object_Ref_Table::lock_ [private]

Table synchronization lock.

Table TAO_Object_Ref_Table::table_ [private]

The implementation.


The documentation for this class was generated from the following files:
Generated on Sun Jul 9 09:46:46 2006 for TAO by  doxygen 1.4.7-1