#include <WIN32_Asynch_IO.h>
Inheritance diagram for ACE_WIN32_Asynch_Write_File:
Public Member Functions | |
ACE_WIN32_Asynch_Write_File (ACE_WIN32_Proactor *win32_proactor) | |
Constructor. | |
int | write (ACE_Message_Block &message_block, size_t bytes_to_write, u_long offset, u_long offset_high, const void *act, int priority, int signal_number=0) |
int | writev (ACE_Message_Block &message_block, size_t bytes_to_write, u_long offset, u_long offset_high, const void *act, int priority, int signal_number=0) |
virtual | ~ACE_WIN32_Asynch_Write_File (void) |
Destrcutor. | |
int | open (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor) |
int | cancel (void) |
ACE_Proactor * | proactor (void) const |
Return the underlying proactor. | |
Private Member Functions | |
int | write (ACE_Message_Block &message_block, size_t bytes_to_write, const void *act, int priority, int signal_number=0) |
int | writev (ACE_Message_Block &message_block, size_t bytes_to_write, const void *act, int priority, int signal_number=0) |
Once <open> is called, multiple asynchronous <write>s can be started using this class. A ACE_Asynch_Write_File::Result will be passed back to the <handler> when the asynchronous writes completes through the <ACE_Handler::handle_write_file> callback.
ACE_WIN32_Asynch_Write_File::ACE_WIN32_Asynch_Write_File | ( | ACE_WIN32_Proactor * | win32_proactor | ) |
Constructor.
ACE_WIN32_Asynch_Write_File::~ACE_WIN32_Asynch_Write_File | ( | void | ) | [virtual] |
Destrcutor.
int ACE_WIN32_Asynch_Write_File::cancel | ( | void | ) | [virtual] |
This cancels all pending accepts operations that were issued by the calling thread. The function does not cancel asynchronous operations issued by other threads.
Reimplemented from ACE_WIN32_Asynch_Write_Stream.
int ACE_WIN32_Asynch_Write_File::open | ( | const ACE_Handler::Proxy_Ptr & | handler_proxy, | |
ACE_HANDLE | handle, | |||
const void * | completion_key, | |||
ACE_Proactor * | proactor | |||
) | [virtual] |
Initializes the factory with information which will be used with each asynchronous call. If (<handle> == ACE_INVALID_HANDLE), <ACE_Handler::handle> will be called on the <handler> to get the correct handle.
Reimplemented from ACE_WIN32_Asynch_Write_Stream.
ACE_Proactor * ACE_WIN32_Asynch_Write_File::proactor | ( | void | ) | const [virtual] |
int ACE_WIN32_Asynch_Write_File::write | ( | ACE_Message_Block & | message_block, | |
size_t | bytes_to_write, | |||
const void * | act, | |||
int | priority, | |||
int | signal_number = 0 | |||
) | [private, virtual] |
This method belongs to ACE_WIN32_Asynch_Write_Stream. It is here to avoid compiler warnings. This method is forwarded to the ACE_WIN32_Asynch_Write_Stream class.
Implements ACE_Asynch_Write_File_Impl.
int ACE_WIN32_Asynch_Write_File::write | ( | ACE_Message_Block & | message_block, | |
size_t | bytes_to_write, | |||
u_long | offset, | |||
u_long | offset_high, | |||
const void * | act, | |||
int | priority, | |||
int | signal_number = 0 | |||
) | [virtual] |
This starts off an asynchronous write. Upto <bytes_to_write> will be write and stored in the <message_block>. The write will start at <offset> from the beginning of the file.
Implements ACE_Asynch_Write_File_Impl.
int ACE_WIN32_Asynch_Write_File::writev | ( | ACE_Message_Block & | message_block, | |
size_t | bytes_to_write, | |||
const void * | act, | |||
int | priority, | |||
int | signal_number = 0 | |||
) | [private, virtual] |
Same as above but with gather support, through chaining of composite message blocks using the continuation field.
Implements ACE_Asynch_Write_File_Impl.
int ACE_WIN32_Asynch_Write_File::writev | ( | ACE_Message_Block & | message_block, | |
size_t | bytes_to_write, | |||
u_long | offset, | |||
u_long | offset_high, | |||
const void * | act, | |||
int | priority, | |||
int | signal_number = 0 | |||
) | [virtual] |
Same as above but with gather support, through chaining of composite message blocks using the continuation field.
Implements ACE_Asynch_Write_File_Impl.