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ACE_Static_Allocator_Base Class Reference

Defines a class that provided a highly optimized memory management scheme for allocating memory statically. More...

#include <Malloc_Allocator.h>

Inheritance diagram for ACE_Static_Allocator_Base:

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List of all members.

Public Methods

 ACE_Static_Allocator_Base (char *buffer, size_t size)
virtual void * malloc (size_t nbytes)
 Allocate <nbytes>, but don't give them any initial value.

virtual void * calloc (size_t nbytes, char initial_value= '\0')
 Allocate <nbytes>, giving them <initial_value>.

virtual void * calloc (size_t n_elem, size_t elem_size, char initial_value= '\0')
virtual void free (void *ptr)
 Free <ptr> (must have been allocated by <ACE_Allocator::malloc>).

virtual int remove (void)
 Remove any resources associated with this memory manager.

virtual int bind (const char *name, void *pointer, int duplicates=0)
virtual int trybind (const char *name, void *&pointer)
virtual int find (const char *name, void *&pointer)
virtual int find (const char *name)
 Returns 0 if the name is in the mapping. -1, otherwise.

virtual int unbind (const char *name)
virtual int unbind (const char *name, void *&pointer)
virtual int sync (ssize_t len=-1, int flags=MS_SYNC)
virtual int sync (void *addr, size_t len, int flags=MS_SYNC)
virtual int protect (ssize_t len=-1, int prot=PROT_RDWR)
virtual int protect (void *addr, size_t len, int prot=PROT_RDWR)
virtual void dump (void) const
 Dump the state of the object.


Protected Methods

 ACE_Static_Allocator_Base (void)
 Don't allow direct instantiations of this class.


Protected Attributes

char * buffer_
 Pointer to the buffer.

size_t size_
 Size of the buffer.

size_t offset_
 Pointer to the current offset in the <buffer_>.


Detailed Description

Defines a class that provided a highly optimized memory management scheme for allocating memory statically.

This class manages a fixed-size <POOL_SIZE> of memory. Every time <malloc>/<calloc> is called, it simply moves an internal index forward and returns a pointer to the requested chunk. All memory is allocated statically (typically via the <ACE_Static_Allocator> template) and <free> is a no-op. This behavior is useful for use-cases where all the memory allocation needs are known in advance and no deletions ever occur.


Constructor & Destructor Documentation

ACE_INLINE ACE_Static_Allocator_Base::ACE_Static_Allocator_Base char *    buffer,
size_t    size
 

ACE_Static_Allocator_Base::ACE_Static_Allocator_Base void    [protected]
 

Don't allow direct instantiations of this class.


Member Function Documentation

ACE_INLINE int ACE_Static_Allocator_Base::bind const char *    name,
void *    pointer,
int    duplicates = 0
[virtual]
 

Associate <name> with <pointer>. If <duplicates> == 0 then do not allow duplicate <name>/<pointer> associations, else if <duplicates> != 0 then allow duplicate <name>/<pointer> assocations. Returns 0 if successfully binds (1) a previously unbound <name> or (2) <duplicates> != 0, returns 1 if trying to bind a previously bound <name> and <duplicates> == 0, else returns -1 if a resource failure occurs.

Implements ACE_Allocator.

ACE_INLINE void * ACE_Static_Allocator_Base::calloc size_t    n_elem,
size_t    elem_size,
char    initial_value = '\0'
[virtual]
 

Allocate <n_elem> each of size <elem_size>, giving them <initial_value>.

Implements ACE_Allocator.

ACE_INLINE void * ACE_Static_Allocator_Base::calloc size_t    nbytes,
char    initial_value = '\0'
[virtual]
 

Allocate <nbytes>, giving them <initial_value>.

Implements ACE_Allocator.

void ACE_Static_Allocator_Base::dump void    const [virtual]
 

Dump the state of the object.

Implements ACE_Allocator.

ACE_INLINE int ACE_Static_Allocator_Base::find const char *    name [virtual]
 

Returns 0 if the name is in the mapping. -1, otherwise.

Implements ACE_Allocator.

ACE_INLINE int ACE_Static_Allocator_Base::find const char *    name,
void *&    pointer
[virtual]
 

Locate <name> and pass out parameter via pointer. If found, return 0, returns -1 if failure occurs.

Implements ACE_Allocator.

ACE_INLINE void ACE_Static_Allocator_Base::free void *    ptr [virtual]
 

Free <ptr> (must have been allocated by <ACE_Allocator::malloc>).

Implements ACE_Allocator.

ACE_INLINE void * ACE_Static_Allocator_Base::malloc size_t    nbytes [virtual]
 

Allocate <nbytes>, but don't give them any initial value.

Implements ACE_Allocator.

ACE_INLINE int ACE_Static_Allocator_Base::protect void *    addr,
size_t    len,
int    prot = PROT_RDWR
[virtual]
 

Change the protection of the pages of the mapped region to <prot> starting at <addr> up to <len> bytes.

Implements ACE_Allocator.

ACE_INLINE int ACE_Static_Allocator_Base::protect ssize_t    len = -1,
int    prot = PROT_RDWR
[virtual]
 

Change the protection of the pages of the mapped region to <prot> starting at <this->base_addr_> up to <len> bytes. If <len> == -1 then change protection of all pages in the mapped region.

Implements ACE_Allocator.

ACE_INLINE int ACE_Static_Allocator_Base::remove void    [virtual]
 

Remove any resources associated with this memory manager.

Implements ACE_Allocator.

ACE_INLINE int ACE_Static_Allocator_Base::sync void *    addr,
size_t    len,
int    flags = MS_SYNC
[virtual]
 

Sync <len> bytes of the memory region to the backing store starting at <addr_>.

Implements ACE_Allocator.

ACE_INLINE int ACE_Static_Allocator_Base::sync ssize_t    len = -1,
int    flags = MS_SYNC
[virtual]
 

Sync <len> bytes of the memory region to the backing store starting at <this->base_addr_>. If <len> == -1 then sync the whole region.

Implements ACE_Allocator.

ACE_INLINE int ACE_Static_Allocator_Base::trybind const char *    name,
void *&    pointer
[virtual]
 

Associate <name> with <pointer>. Does not allow duplicate <name>/<pointer> associations. Returns 0 if successfully binds (1) a previously unbound <name>, 1 if trying to bind a previously bound <name>, or returns -1 if a resource failure occurs. When this call returns <pointer>'s value will always reference the void * that <name> is associated with. Thus, if the caller needs to use <pointer> (e.g., to free it) a copy must be maintained by the caller.

Implements ACE_Allocator.

ACE_INLINE int ACE_Static_Allocator_Base::unbind const char *    name,
void *&    pointer
[virtual]
 

Break any association of name. Returns the value of pointer in case the caller needs to deallocate memory.

Implements ACE_Allocator.

ACE_INLINE int ACE_Static_Allocator_Base::unbind const char *    name [virtual]
 

Unbind (remove) the name from the map. Don't return the pointer to the caller

Implements ACE_Allocator.


Member Data Documentation

char* ACE_Static_Allocator_Base::buffer_ [protected]
 

Pointer to the buffer.

size_t ACE_Static_Allocator_Base::offset_ [protected]
 

Pointer to the current offset in the <buffer_>.

size_t ACE_Static_Allocator_Base::size_ [protected]
 

Size of the buffer.


The documentation for this class was generated from the following files:
Generated on Wed Jan 14 22:48:14 2004 for ACE by doxygen1.2.18