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ACE_Dynamic Class Reference

Checks to see if an object was dynamically allocated. More...

#include <Dynamic.h>

List of all members.

Public Methods

 ACE_Dynamic (void)
 Constructor.

 ~ACE_Dynamic (void)
 Destructor.

void set (void)
int is_dynamic (void)
 1 if we were allocated dynamically, else 0.

void reset (void)
 Resets state flag.


Static Public Methods

ACE_Dynamic * instance (void)

Private Attributes

int is_dynamic_


Detailed Description

Checks to see if an object was dynamically allocated.

This class holds the pointer in a thread-safe manner between the call to operator new and the call to the constructor.


Constructor & Destructor Documentation

ACE_Dynamic::ACE_Dynamic void   
 

Constructor.

ACE_INLINE ACE_Dynamic::~ACE_Dynamic void   
 

Destructor.


Member Function Documentation

ACE_Dynamic * ACE_Dynamic::instance void    [static]
 

ACE_INLINE int ACE_Dynamic::is_dynamic void   
 

1 if we were allocated dynamically, else 0.

ACE_INLINE void ACE_Dynamic::reset void   
 

Resets state flag.

ACE_INLINE void ACE_Dynamic::set void   
 

Sets a flag that indicates that the object was dynamically created. This method is usually called in operator new and then checked and reset in the constructor.


Member Data Documentation

int ACE_Dynamic::is_dynamic_ [private]
 

Flag that indicates that the object was dynamically created. This method is usually called in operator new and then checked and reset in the constructor.


The documentation for this class was generated from the following files:
Generated on Wed Jan 14 22:42:51 2004 for ACE by doxygen1.2.18