#include <Bound_Ptr.h>
Collaboration diagram for ACE_Bound_Ptr_Counter< ACE_LOCK >:
Public Methods | |
ACE_Bound_Ptr_Counter (int init_obj_ref_count=0) | |
~ACE_Bound_Ptr_Counter (void) | |
Static Public Methods | |
ACE_Bound_Ptr_Counter< ACE_LOCK > * | create_strong (void) |
int | attach_strong (ACE_Bound_Ptr_Counter< ACE_LOCK > *counter) |
int | detach_strong (ACE_Bound_Ptr_Counter< ACE_LOCK > *counter) |
ACE_Bound_Ptr_Counter< ACE_LOCK > * | create_weak (void) |
void | attach_weak (ACE_Bound_Ptr_Counter< ACE_LOCK > *counter) |
Increase the counter reference count and return argument. | |
void | detach_weak (ACE_Bound_Ptr_Counter< ACE_LOCK > *counter) |
int | object_was_deleted (ACE_Bound_Ptr_Counter< ACE_LOCK > *counter) |
Determine whether the object has been deleted. | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Static Private Methods | |
ACE_Bound_Ptr_Counter< ACE_LOCK > * | internal_create (int init_obj_ref_count) |
Private Attributes | |
int | obj_ref_count_ |
int | self_ref_count_ |
Reference count of this counter. | |
ACE_LOCK | lock_ |
Mutex variable to synchronize access to the reference counts. |
Do not use this class directly, use ACE_Strong_Bound_Ptr or ACE_Weak_Bound_Ptr instead.
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Increase both the object and counter reference counts and return the new object reference count. A return value of -1 indicates that the object has already been destroyed. |
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Increase the counter reference count and return argument.
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Create a ACE_Bound_Ptr_Counter<ACE_LOCK> and initialize the reference count to indicate ownership by a strong pointer. |
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Create a ACE_Bound_Ptr_Counter<ACE_LOCK> and initialize the reference count to indicate no ownership. |
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Decreases both the object and counter reference counts and deletes whichever has no more references. Returns the new object reference count. |
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Decreases the counter reference count and deletes the counter if it has no more references. |
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Allocate a new ACE_Bound_Ptr_Counter<ACE_LOCK> instance, returning NULL if it cannot be created. |
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Determine whether the object has been deleted.
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Declare the dynamic allocation hooks.
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Mutex variable to synchronize access to the reference counts.
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Reference count of underlying object. Is set to -1 once the object has been destroyed to indicate to all weak pointers that it is no longer valid. |
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Reference count of this counter.
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