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ACE_Array_Base< T > Class Template Reference

Implement a simple dynamic array. More...

#include <Array_Base.h>

Inheritance diagram for ACE_Array_Base< T >:

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List of all members.

Public Types

typedef T TYPE
typedef ACE_Array_Iterator<
T > 
ITERATOR

Public Member Functions

 ACE_Array_Base (size_t size=0, ACE_Allocator *the_allocator=0)
 Dynamically create an uninitialized array.
 ACE_Array_Base (size_t size, const T &default_value, ACE_Allocator *the_allocator=0)
 Dynamically initialize the entire array to the <default_value>.
 ACE_Array_Base (const ACE_Array_Base< T > &s)
void operator= (const ACE_Array_Base< T > &s)
 ~ACE_Array_Base (void)
 Clean up the array (e.g., delete dynamically allocated memory).
T & operator[] (size_t slot)
const T & operator[] (size_t slot) const
int set (const T &new_item, size_t slot)
int get (T &item, size_t slot) const
size_t size (void) const
 Returns the <cur_size_> of the array.
int size (size_t new_size)
size_t max_size (void) const
 Returns the <max_size_> of the array.
int max_size (size_t new_size)

Protected Member Functions

int in_range (size_t slot) const

Protected Attributes

size_t max_size_
size_t cur_size_
T * array_
 Pointer to the array's storage buffer.
ACE_Allocatorallocator_
 Allocation strategy of the ACE_Array_Base.

Friends

class ACE_Array_Iterator<T>

Detailed Description

template<class T>
class ACE_Array_Base< T >

Implement a simple dynamic array.

This parametric class implements a simple dynamic array; resizing must be controlled by the user. No comparison or find operations are implemented.


Member Typedef Documentation

template<class T>
typedef ACE_Array_Iterator<T> ACE_Array_Base< T >::ITERATOR
 

Reimplemented in ACE_Array< T >, ACE_Array< ACE_Get_Opt_Long_Option * >, and ACE_Array< ACE_INET_Addr >.

template<class T>
typedef T ACE_Array_Base< T >::TYPE
 

Reimplemented in ACE_Array< T >, ACE_Array< ACE_Get_Opt_Long_Option * >, and ACE_Array< ACE_INET_Addr >.


Constructor & Destructor Documentation

template<class T>
ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_Array_Base< T >::ACE_Array_Base size_t  size = 0,
ACE_Allocator the_allocator = 0
 

Dynamically create an uninitialized array.

template<class T>
ACE_Array_Base< T >::ACE_Array_Base size_t  size,
const T &  default_value,
ACE_Allocator the_allocator = 0
 

Dynamically initialize the entire array to the <default_value>.

template<class T>
ACE_Array_Base< T >::ACE_Array_Base const ACE_Array_Base< T > &  s  ) 
 

The copy constructor performs initialization by making an exact copy of the contents of parameter <s>, i.e., *this == s will return true.

template<class T>
ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE ACE_Array_Base< T >::~ACE_Array_Base void   ) 
 

Clean up the array (e.g., delete dynamically allocated memory).


Member Function Documentation

template<class T>
int ACE_Array_Base< T >::get T &  item,
size_t  slot
const
 

Get an item in the array at location <slot>. Returns -1 if <slot> is not in range, else returns 0. Note that this function copies the item. If you want to avoid the copy, you can use the const operator [], but then you'll be responsible for range checking.

template<class T>
ACE_INLINE int ACE_Array_Base< T >::in_range size_t  slot  )  const [protected]
 

Returns 1 if <slot> is within range, i.e., 0 >= <slot> < <cur_size_>, else returns 0.

template<class T>
int ACE_Array_Base< T >::max_size size_t  new_size  ) 
 

Changes the size of the array to match <new_size>. It copies the old contents into the new array. Return -1 on failure. It does not affect new_size

template<class T>
ACE_INLINE size_t ACE_Array_Base< T >::max_size void   )  const
 

Returns the <max_size_> of the array.

template<class T>
void ACE_Array_Base< T >::operator= const ACE_Array_Base< T > &  s  ) 
 

Assignment operator performs an assignment by making an exact copy of the contents of parameter <s>, i.e., *this == s will return true. Note that if the <max_size_> of <array_> is >= than <s.max_size_> we can copy it without reallocating. However, if <max_size_> is < <s.max_size_> we must delete the <array_>, reallocate a new <array_>, and then copy the contents of <s>.

template<class T>
ACE_INLINE const T & ACE_Array_Base< T >::operator[] size_t  slot  )  const
 

Get item in the array at location <slot>. Doesn't perform range checking.

template<class T>
ACE_INLINE T & ACE_Array_Base< T >::operator[] size_t  slot  ) 
 

Set item in the array at location <slot>. Doesn't perform range checking.

template<class T>
int ACE_Array_Base< T >::set const T &  new_item,
size_t  slot
 

Set an item in the array at location <slot>. Returns -1 if <slot> is not in range, else returns 0.

template<class T>
int ACE_Array_Base< T >::size size_t  new_size  ) 
 

Changes the size of the array to match <new_size>. It copies the old contents into the new array. Return -1 on failure.

template<class T>
ACE_INLINE size_t ACE_Array_Base< T >::size void   )  const
 

Returns the <cur_size_> of the array.

Reimplemented in ACE_Vector< T, DEFAULT_SIZE >.


Friends And Related Function Documentation

template<class T>
friend class ACE_Array_Iterator<T> [friend]
 


Member Data Documentation

template<class T>
ACE_Allocator* ACE_Array_Base< T >::allocator_ [protected]
 

Allocation strategy of the ACE_Array_Base.

template<class T>
T* ACE_Array_Base< T >::array_ [protected]
 

Pointer to the array's storage buffer.

template<class T>
size_t ACE_Array_Base< T >::cur_size_ [protected]
 

Current size of the array. This starts out being == to <max_size_>. However, if we are assigned a smaller array, then <cur_size_> will become less than <max_size_>. The purpose of keeping track of both sizes is to avoid reallocating memory if we don't have to.

template<class T>
size_t ACE_Array_Base< T >::max_size_ [protected]
 

Maximum size of the array, i.e., the total number of <t> elements in <array_>.


The documentation for this class was generated from the following files:
Generated on Thu Feb 16 03:40:07 2006 for ACE by  doxygen 1.3.9.1