#include "ace/Functor.h"
#include "ace/Functor_String.h"
#include "ace/Functor_T.inl"
#include "ace/Functor_T.cpp"
Include dependency graph for Functor_T.h:
This graph shows which files directly or indirectly include this file:
Classes | |
class | ACE_Command_Callback< RECEIVER, ACTION > |
Defines a class template that allows us to invoke a GOF command style callback to an object without knowing anything about the object except its type. More... | |
class | ACE_Hash< TYPE > |
Function object for hashing. More... | |
class | ACE_Pointer_Hash< TYPE > |
Function object for hashing pointers. More... | |
class | ACE_Equal_To< TYPE > |
Function object for comparing two objects of the given type for equality. More... | |
class | ACE_Less_Than< TYPE > |
Function object for determining whether the first object of the given type is less than the second object of the same type. More... |
Templatized classes for implementing function objects that are used in various places in ACE. There are currently two major categories of function objects in ACE: GOF Command Pattern objects, and STL-style functors for comparison of container elements. The command objects are invoked via an <execute> method, while the STL-style functors are invoked via an <operator()> method.
Based on Command Pattern implementations originally done by
Carlos O'Ryan <coryan@cs.wustl.edu>
Douglas C. Schmidt <schmidt@cs.wustl.edu>
Sergio Flores-Gaitan <sergio@cs.wustl.edu>
and on STL-style functor implementations originally done by
Irfan Pyarali <irfan@cs.wustl.edu>