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OS_NS_sys_socket.h File Reference

#include "ace/config-all.h"
#include "ace/os_include/sys/os_socket.h"
#include "ace/os_include/net/os_if.h"
#include "ace/OS_NS_stropts.h"
#include "ace/ACE_export.h"
#include "ace/OS_NS_sys_socket.inl"

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Namespaces

namespace  ACE_OS

A set of wrappers for sockets.

ACE_NAMESPACE_INLINE_FUNCTION
ACE_HANDLE 
accept (ACE_HANDLE handle, struct sockaddr *addr, int *addrlen)
 BSD-style <accept> (no QoS).
ACE_Export ACE_HANDLE accept (ACE_HANDLE handle, struct sockaddr *addr, int *addrlen, const ACE_Accept_QoS_Params &qos_params)
ACE_NAMESPACE_INLINE_FUNCTION
int 
bind (ACE_HANDLE s, struct sockaddr *name, int namelen)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
int 
closesocket (ACE_HANDLE s)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
int 
connect (ACE_HANDLE handle, struct sockaddr *addr, int addrlen)
 BSD-style <connect> (no QoS).
ACE_Export int connect (ACE_HANDLE handle, const sockaddr *addr, int addrlen, const ACE_QoS_Params &qos_params)
ACE_NAMESPACE_INLINE_FUNCTION
int 
enum_protocols (int *protocols, ACE_Protocol_Info *protocol_buffer, u_long *buffer_length)
ACE_NAMESPACE_INLINE_FUNCTION
int 
getpeername (ACE_HANDLE handle, struct sockaddr *addr, int *addrlen)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
int 
getsockname (ACE_HANDLE handle, struct sockaddr *addr, int *addrlen)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
int 
getsockopt (ACE_HANDLE handle, int level, int optname, char *optval, int *optlen)
 BSD-style <accept> (no QoS).
ACE_Export ACE_HANDLE join_leaf (ACE_HANDLE socket, const sockaddr *name, int namelen, const ACE_QoS_Params &qos_params)
 Joins a leaf node into a QoS-enabled multi-point session.
ACE_NAMESPACE_INLINE_FUNCTION
int 
listen (ACE_HANDLE handle, int backlog)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
int 
recv (ACE_HANDLE handle, char *buf, size_t len, int flags=0)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
int 
recvfrom (ACE_HANDLE handle, char *buf, size_t len, int flags, struct sockaddr *addr, int *addrlen)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
int 
recvfrom (ACE_HANDLE handle, iovec *buffers, int buffer_count, size_t &number_of_bytes_recvd, int &flags, struct sockaddr *addr, int *addrlen, ACE_OVERLAPPED *overlapped, ACE_OVERLAPPED_COMPLETION_FUNC func)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
int 
recvmsg (ACE_HANDLE handle, struct msghdr *msg, int flags)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
ssize_t 
recvv (ACE_HANDLE handle, iovec *iov, int iovlen)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
int 
send (ACE_HANDLE handle, const char *buf, size_t len, int flags=0)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
int 
sendmsg (ACE_HANDLE handle, const struct msghdr *msg, int flags)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
int 
sendto (ACE_HANDLE handle, const char *buf, size_t len, int flags, const struct sockaddr *addr, int addrlen)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
int 
sendto (ACE_HANDLE handle, const iovec *buffers, int buffer_count, size_t &number_of_bytes_sent, int flags, const struct sockaddr *addr, int addrlen, ACE_OVERLAPPED *overlapped, ACE_OVERLAPPED_COMPLETION_FUNC func)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
ssize_t 
sendv (ACE_HANDLE handle, const iovec *iov, int iovcnt)
 BSD-style <accept> (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
int 
setsockopt (ACE_HANDLE handle, int level, int optname, const char *optval, int optlen)
 Manipulate the options associated with a socket.
ACE_NAMESPACE_INLINE_FUNCTION
int 
shutdown (ACE_HANDLE handle, int how)
 BSD-style <accept> (no QoS).
ACE_Export int socket_init (int version_high=1, int version_low=1)
ACE_Export int socket_fini (void)
 Finalize WinSock after last use (e.g., when a DLL is unloaded).
ACE_NAMESPACE_INLINE_FUNCTION
ACE_HANDLE 
socket (int protocol_family, int type, int proto)
 Create a BSD-style socket (no QoS).
ACE_NAMESPACE_INLINE_FUNCTION
ACE_HANDLE 
socket (int protocol_family, int type, int proto, ACE_Protocol_Info *protocolinfo, ACE_SOCK_GROUP g, u_long flags)
ACE_NAMESPACE_INLINE_FUNCTION
int 
socketpair (int domain, int type, int protocol, ACE_HANDLE sv[2])
 BSD-style <accept> (no QoS).

Defines

#define ACE_EXPORT_MACRO   ACE_Export
#define ACE_SHUTDOWN_READ   0
 These are available values for the how argument to ACE_OS::shutdown().
#define ACE_SHUTDOWN_WRITE   1
#define ACE_SHUTDOWN_BOTH   2
#define ACE_INLINE   inline

Variables

ACE_Export int socket_initialized_
 Keeps track of whether we've already initialized WinSock...

Detailed Description

Id
OS_NS_sys_socket.h,v 1.8 2004/08/06 14:11:57 mcorino Exp

Author:
Douglas C. Schmidt <schmidt@cs.wustl.edu>

Jesper S. M|ller<stophph@diku.dk>

and a cast of thousands...

Originally in OS.h.

Define Documentation

#define ACE_EXPORT_MACRO   ACE_Export
 

#define ACE_INLINE   inline
 

#define ACE_SHUTDOWN_BOTH   2
 

#define ACE_SHUTDOWN_READ   0
 

These are available values for the how argument to ACE_OS::shutdown().

#define ACE_SHUTDOWN_WRITE   1
 


Function Documentation

ACE_HANDLE ACE_OS::accept ACE_HANDLE  handle,
struct sockaddr *  addr,
int *  addrlen,
const ACE_Accept_QoS_Params qos_params
 

QoS-enabled <accept>, which passes <qos_params> to <accept>. If the OS platform doesn't support QoS-enabled <accept> then the <qos_params> are ignored and the BSD-style <accept> is called.

ACE_INLINE ACE_HANDLE ACE_OS::accept ACE_HANDLE  handle,
struct sockaddr *  addr,
int *  addrlen
 

BSD-style <accept> (no QoS).

ACE_INLINE int ACE_OS::bind ACE_HANDLE  s,
struct sockaddr *  name,
int  namelen
 

BSD-style <accept> (no QoS).

ACE_INLINE int ACE_OS::closesocket ACE_HANDLE  s  ) 
 

BSD-style <accept> (no QoS).

int ACE_OS::connect ACE_HANDLE  handle,
const sockaddr *  addr,
int  addrlen,
const ACE_QoS_Params qos_params
 

QoS-enabled <connect>, which passes <qos_params> to <connect>. If the OS platform doesn't support QoS-enabled <connect> then the <qos_params> are ignored and the BSD-style <connect> is called.

ACE_INLINE int ACE_OS::connect ACE_HANDLE  handle,
struct sockaddr *  addr,
int  addrlen
 

BSD-style <connect> (no QoS).

ACE_INLINE int ACE_OS::enum_protocols int *  protocols,
ACE_Protocol_Info protocol_buffer,
u_long *  buffer_length
 

Retrieve information about available transport protocols installed on the local machine. Windows specific...

ACE_INLINE int ACE_OS::getpeername ACE_HANDLE  handle,
struct sockaddr *  addr,
int *  addrlen
 

BSD-style <accept> (no QoS).

ACE_INLINE int ACE_OS::getsockname ACE_HANDLE  handle,
struct sockaddr *  addr,
int *  addrlen
 

BSD-style <accept> (no QoS).

ACE_INLINE int ACE_OS::getsockopt ACE_HANDLE  handle,
int  level,
int  optname,
char *  optval,
int *  optlen
 

BSD-style <accept> (no QoS).

ACE_HANDLE ACE_OS::join_leaf ACE_HANDLE  socket,
const sockaddr *  name,
int  namelen,
const ACE_QoS_Params qos_params
 

Joins a leaf node into a QoS-enabled multi-point session.

ACE_INLINE int ACE_OS::listen ACE_HANDLE  handle,
int  backlog
 

BSD-style <accept> (no QoS).

ACE_INLINE int ACE_OS::recv ACE_HANDLE  handle,
char *  buf,
size_t  len,
int  flags = 0
 

BSD-style <accept> (no QoS).

ACE_INLINE int ACE_OS::recvfrom ACE_HANDLE  handle,
iovec buffers,
int  buffer_count,
size_t &  number_of_bytes_recvd,
int &  flags,
struct sockaddr *  addr,
int *  addrlen,
ACE_OVERLAPPED overlapped,
ACE_OVERLAPPED_COMPLETION_FUNC  func
 

BSD-style <accept> (no QoS).

ACE_INLINE int ACE_OS::recvfrom ACE_HANDLE  handle,
char *  buf,
size_t  len,
int  flags,
struct sockaddr *  addr,
int *  addrlen
 

BSD-style <accept> (no QoS).

ACE_INLINE int ACE_OS::recvmsg ACE_HANDLE  handle,
struct msghdr msg,
int  flags
 

BSD-style <accept> (no QoS).

ACE_INLINE ssize_t ACE_OS::recvv ACE_HANDLE  handle,
iovec iov,
int  iovlen
 

BSD-style <accept> (no QoS).

ACE_INLINE int ACE_OS::send ACE_HANDLE  handle,
const char *  buf,
size_t  len,
int  flags = 0
 

BSD-style <accept> (no QoS).

ACE_INLINE int ACE_OS::sendmsg ACE_HANDLE  handle,
const struct msghdr msg,
int  flags
 

BSD-style <accept> (no QoS).

ACE_INLINE int ACE_OS::sendto ACE_HANDLE  handle,
const iovec buffers,
int  buffer_count,
size_t &  number_of_bytes_sent,
int  flags,
const struct sockaddr *  addr,
int  addrlen,
ACE_OVERLAPPED overlapped,
ACE_OVERLAPPED_COMPLETION_FUNC  func
 

BSD-style <accept> (no QoS).

ACE_INLINE int ACE_OS::sendto ACE_HANDLE  handle,
const char *  buf,
size_t  len,
int  flags,
const struct sockaddr *  addr,
int  addrlen
 

BSD-style <accept> (no QoS).

ACE_INLINE ssize_t ACE_OS::sendv ACE_HANDLE  handle,
const iovec iov,
int  iovcnt
 

BSD-style <accept> (no QoS).

ACE_INLINE int ACE_OS::setsockopt ACE_HANDLE  handle,
int  level,
int  optname,
const char *  optval,
int  optlen
 

Manipulate the options associated with a socket.

ACE_INLINE int ACE_OS::shutdown ACE_HANDLE  handle,
int  how
 

BSD-style <accept> (no QoS).

ACE_INLINE ACE_HANDLE ACE_OS::socket int  protocol_family,
int  type,
int  proto,
ACE_Protocol_Info protocolinfo,
ACE_SOCK_GROUP  g,
u_long  flags
 

Create a QoS-enabled socket. If the OS platform doesn't support QoS-enabled <socket> then the BSD-style <socket> is called.

ACE_INLINE ACE_HANDLE ACE_OS::socket int  protocol_family,
int  type,
int  proto
 

Create a BSD-style socket (no QoS).

int ACE_OS::socket_fini void   ) 
 

Finalize WinSock after last use (e.g., when a DLL is unloaded).

int ACE_OS::socket_init int  version_high = 1,
int  version_low = 1
 

Initialize WinSock before first use (e.g., when a DLL is first loaded or the first use of a socket() call.

ACE_INLINE int ACE_OS::socketpair int  domain,
int  type,
int  protocol,
ACE_HANDLE  sv[2]
 

BSD-style <accept> (no QoS).


Variable Documentation

int ACE_OS::socket_initialized_
 

Keeps track of whether we've already initialized WinSock...


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