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ACE_Thread Class Reference

Provides a wrapper for threads. More...

#include <Thread.h>

List of all members.

Static Public Member Functions

int spawn (ACE_THR_FUNC func, void *arg=0, long flags=THR_NEW_LWP|THR_JOINABLE, ACE_thread_t *t_id=0, ACE_hthread_t *t_handle=0, long priority=ACE_DEFAULT_THREAD_PRIORITY, void *stack=0, size_t stack_size=0, ACE_Thread_Adapter *thread_adapter=0)
size_t spawn_n (size_t n, ACE_THR_FUNC func, void *arg=0, long flags=THR_NEW_LWP|THR_JOINABLE, long priority=ACE_DEFAULT_THREAD_PRIORITY, void *stack[]=0, size_t stack_size[]=0, ACE_Thread_Adapter *thread_adapter=0)
size_t spawn_n (ACE_thread_t thread_ids[], size_t n, ACE_THR_FUNC func, void *arg, long flags, long priority=ACE_DEFAULT_THREAD_PRIORITY, void *stack[]=0, size_t stack_size[]=0, ACE_hthread_t thread_handles[]=0, ACE_Thread_Adapter *thread_adapter=0)
int join (ACE_thread_t thread_id, ACE_thread_t *departed, ACE_THR_FUNC_RETURN *status)
int join (ACE_hthread_t, ACE_THR_FUNC_RETURN *=0)
 Wait for one thread to exit and reap its exit status.
int resume (ACE_hthread_t)
 Continue the execution of a previously suspended thread.
int suspend (ACE_hthread_t)
 Suspend the execution of a particular thread.
int getprio (ACE_hthread_t ht_id, int &priority)
 Get the priority of a particular thread.
int getprio (ACE_hthread_t ht_id, int &priority, int &policy)
 Get the priority and policy of a particular thread.
int setprio (ACE_hthread_t ht_id, int priority, int policy=-1)
 Set the priority of a particular thread.
int kill (ACE_thread_t, int signum)
 Send a signal to the thread.
void yield (void)
 Yield the thread to another.
void self (ACE_hthread_t &t_handle)
ACE_thread_t self (void)
 Return the unique ID of the thread.
void exit (ACE_THR_FUNC_RETURN status=0)
int getconcurrency (void)
 Get the LWP concurrency level of the process.
int setconcurrency (int new_level)
 Set the LWP concurrency level of the process.
int sigsetmask (int how, const sigset_t *sigset, sigset_t *osigset=0)
 Change and/or examine calling thread's signal mask.
int keycreate (ACE_thread_key_t *keyp, ACE_THR_DEST destructor, void *=0)
int keyfree (ACE_thread_key_t key)
 Free up the key so that other threads can reuse it.
int setspecific (ACE_thread_key_t key, void *value)
int getspecific (ACE_thread_key_t key, void **valuep)
int disablecancel (struct cancel_state *old_state)
 Disable thread cancellation.
int enablecancel (struct cancel_state *old_state, int flag)
 Enable thread cancellation.
int setcancelstate (struct cancel_state &new_state, struct cancel_state *old_state)
 Set the cancellation state.
int cancel (ACE_thread_t t_id)
void testcancel (void)
 Test the cancel.

Private Member Functions

 ACE_Thread (void)
 Ensure that we don't get instantiated.


Detailed Description

Provides a wrapper for threads.

This class provides a common interface that is mapped onto POSIX Pthreads, Solaris threads, Win32 threads, VxWorks threads, or pSoS threads. Note, however, that it is generally a better idea to use the <ace_thread_manager> programming API rather than the <ace_thread> API since the thread manager is more powerful.


Constructor & Destructor Documentation

ACE_Thread::ACE_Thread void   )  [private]
 

Ensure that we don't get instantiated.


Member Function Documentation

ACE_INLINE int ACE_Thread::cancel ACE_thread_t  t_id  )  [static]
 

Cancel a thread. Note that this method is only portable on platforms, such as POSIX pthreads, that support thread cancellation.

ACE_INLINE int ACE_Thread::disablecancel struct cancel_state old_state  )  [static]
 

Disable thread cancellation.

ACE_INLINE int ACE_Thread::enablecancel struct cancel_state old_state,
int  flag
[static]
 

Enable thread cancellation.

ACE_INLINE void ACE_Thread::exit ACE_THR_FUNC_RETURN  status = 0  )  [static]
 

Exit the current thread and return "status". Should _not_ be called by main thread.

ACE_INLINE int ACE_Thread::getconcurrency void   )  [static]
 

Get the LWP concurrency level of the process.

ACE_INLINE int ACE_Thread::getprio ACE_hthread_t  ht_id,
int &  priority,
int &  policy
[static]
 

Get the priority and policy of a particular thread.

ACE_INLINE int ACE_Thread::getprio ACE_hthread_t  ht_id,
int &  priority
[static]
 

Get the priority of a particular thread.

ACE_INLINE int ACE_Thread::getspecific ACE_thread_key_t  key,
void **  valuep
[static]
 

Stores the current value bound to <key> for the calling thread into the location pointed to by <valuep>.

ACE_INLINE int ACE_Thread::join ACE_hthread_t  ,
ACE_THR_FUNC_RETURN = 0
[static]
 

Wait for one thread to exit and reap its exit status.

ACE_INLINE int ACE_Thread::join ACE_thread_t  thread_id,
ACE_thread_t departed,
ACE_THR_FUNC_RETURN status
[static]
 

Wait for one or more threads to exit and reap their exit status. thr_join() returns successfully when the target thread terminates.

Parameters:
thread_id is the ACE_thread_t ID of the thread to wait for. If thread_id is 0, join() waits for any undetached thread in the process to terminate on platforms that support this capability (for example, Solaris).
departed points to a location that is set to the ID of the terminated thread if join() returns successfully. If departed is 0, it is ignored.
status Points to the location that receives the joined thread's exit value. If status is 0, it is ignored.
Return values:
0 for success; -1 (with errno set) for failure.

ACE_INLINE int ACE_Thread::keycreate ACE_thread_key_t keyp,
ACE_THR_DEST  destructor,
void *  = 0
[static]
 

Allocates a <keyp> that is used to identify data that is specific to each thread in the process. The key is global to all threads in the process.

ACE_INLINE int ACE_Thread::keyfree ACE_thread_key_t  key  )  [static]
 

Free up the key so that other threads can reuse it.

ACE_INLINE int ACE_Thread::kill ACE_thread_t  ,
int  signum
[static]
 

Send a signal to the thread.

ACE_INLINE int ACE_Thread::resume ACE_hthread_t   )  [static]
 

Continue the execution of a previously suspended thread.

ACE_INLINE ACE_thread_t ACE_Thread::self void   )  [static]
 

Return the unique ID of the thread.

ACE_INLINE void ACE_Thread::self ACE_hthread_t t_handle  )  [static]
 

Return the unique kernel handle of the thread. Note that on Win32 this is actually a pseudohandle, which cannot be shared with other processes or waited on by threads. To locate the real handle, please use the ACE_Thread_Manager::thr_self() method.

ACE_INLINE int ACE_Thread::setcancelstate struct cancel_state new_state,
struct cancel_state old_state
[static]
 

Set the cancellation state.

ACE_INLINE int ACE_Thread::setconcurrency int  new_level  )  [static]
 

Set the LWP concurrency level of the process.

ACE_INLINE int ACE_Thread::setprio ACE_hthread_t  ht_id,
int  priority,
int  policy = -1
[static]
 

Set the priority of a particular thread.

ACE_INLINE int ACE_Thread::setspecific ACE_thread_key_t  key,
void *  value
[static]
 

Bind value to the thread-specific data key, <key>, for the calling thread.

ACE_INLINE int ACE_Thread::sigsetmask int  how,
const sigset_t *  sigset,
sigset_t *  osigset = 0
[static]
 

Change and/or examine calling thread's signal mask.

ACE_INLINE int ACE_Thread::spawn ACE_THR_FUNC  func,
void *  arg = 0,
long  flags = THR_NEW_LWP|THR_JOINABLE,
ACE_thread_t t_id = 0,
ACE_hthread_t t_handle = 0,
long  priority = ACE_DEFAULT_THREAD_PRIORITY,
void *  stack = 0,
size_t  stack_size = 0,
ACE_Thread_Adapter thread_adapter = 0
[static]
 

Creates a new thread having <flags> attributes and running <func> with <args> (if <thread_adapter> is non-0 then <func> and <args> are ignored and are obtained from <thread_adapter>). <thr_id> and <t_handle> are set to the thread's ID and handle (?), respectively. The thread runs at <priority> priority (see below).

The <flags> are a bitwise-OR of the following: = BEGIN<INDENT> THR_CANCEL_DISABLE, THR_CANCEL_ENABLE, THR_CANCEL_DEFERRED, THR_CANCEL_ASYNCHRONOUS, THR_BOUND, THR_NEW_LWP, THR_DETACHED, THR_SUSPENDED, THR_DAEMON, THR_JOINABLE, THR_SCHED_FIFO, THR_SCHED_RR, THR_SCHED_DEFAULT, THR_EXPLICIT_SCHED, THR_SCOPE_SYSTEM, THR_SCOPE_PROCESS = END<INDENT>

By default, or if <priority> is set to ACE_DEFAULT_THREAD_PRIORITY, an "appropriate" priority value for the given scheduling policy (specified in <flags}>, e.g., <thr_sched_default>) is used. This value is calculated dynamically, and is the median value between the minimum and maximum priority values for the given policy. If an explicit value is given, it is used. Note that actual priority values are EXTREMEMLY implementation-dependent, and are probably best avoided.

Note that <thread_adapter> is always deleted when <spawn> is called, so it must be allocated with global operator new.

size_t ACE_Thread::spawn_n ACE_thread_t  thread_ids[],
size_t  n,
ACE_THR_FUNC  func,
void *  arg,
long  flags,
long  priority = ACE_DEFAULT_THREAD_PRIORITY,
void *  stack[] = 0,
size_t  stack_size[] = 0,
ACE_hthread_t  thread_handles[] = 0,
ACE_Thread_Adapter thread_adapter = 0
[static]
 

Spawn <n> new threads, which execute <func> with argument <arg> (if <thread_adapter> is non-0 then <func> and <args> are ignored and are obtained from <thread_adapter>). The thread_ids of successfully spawned threads will be placed into the <thread_ids> buffer (which must be the same size as <n>). If <stack> != 0 it is assumed to be an array of <n> pointers to the base of the stacks to use for the threads being spawned. If <stack_size> != 0 it is assumed to be an array of <n> values indicating how big each of the corresponding <stack>s are. If <thread_handles> != 0 it is assumed to be an array of <n> thread_handles that will be assigned the values of the thread handles being spawned. Returns the number of threads actually spawned (if this doesn't equal the number requested then something has gone wrong and <errno> will explain...).

See also:
spawn()

size_t ACE_Thread::spawn_n size_t  n,
ACE_THR_FUNC  func,
void *  arg = 0,
long  flags = THR_NEW_LWP|THR_JOINABLE,
long  priority = ACE_DEFAULT_THREAD_PRIORITY,
void *  stack[] = 0,
size_t  stack_size[] = 0,
ACE_Thread_Adapter thread_adapter = 0
[static]
 

Spawn N new threads, which execute <func> with argument <arg> (if <thread_adapter> is non-0 then <func> and <args> are ignored and are obtained from <thread_adapter>). If <stack> != 0 it is assumed to be an array of <n> pointers to the base of the stacks to use for the threads being spawned. Likewise, if <stack_size> != 0 it is assumed to be an array of <n> values indicating how big each of the corresponding <stack>s are. Returns the number of threads actually spawned (if this doesn't equal the number requested then something has gone wrong and <errno> will explain...).

See also:
spawn()

ACE_INLINE int ACE_Thread::suspend ACE_hthread_t   )  [static]
 

Suspend the execution of a particular thread.

ACE_INLINE void ACE_Thread::testcancel void   )  [static]
 

Test the cancel.

ACE_INLINE void ACE_Thread::yield void   )  [static]
 

Yield the thread to another.


The documentation for this class was generated from the following files:
Generated on Wed Jun 8 23:56:39 2005 for ACE by  doxygen 1.3.9.1