#include <Signal.h>
Inheritance diagram for ACE_Sig_Handler:
Public Member Functions | |
ACE_Sig_Handler (void) | |
Default ctor/dtor. | |
virtual | ~ACE_Sig_Handler (void) |
virtual int | register_handler (int signum, ACE_Event_Handler *new_sh, ACE_Sig_Action *new_disp=0, ACE_Event_Handler **old_sh=0, ACE_Sig_Action *old_disp=0) |
virtual int | remove_handler (int signum, ACE_Sig_Action *new_disp=0, ACE_Sig_Action *old_disp=0, int sigkey=-1) |
virtual ACE_Event_Handler * | handler (int signum) |
Return the <ace_sig_handler> associated with <signum>. | |
virtual ACE_Event_Handler * | handler (int signum, ACE_Event_Handler *) |
void | dump (void) const |
Dump the state of an object. | |
Static Public Member Functions | |
int | sig_pending (void) |
True if there is a pending signal. | |
void | sig_pending (int) |
Reset the value of <sig_pending_> so that no signal is pending. | |
void | dispatch (int, siginfo_t *, ucontext_t *) |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Static Protected Member Functions | |
ACE_Event_Handler * | handler_i (int signum, ACE_Event_Handler *) |
int | register_handler_i (int signum, ACE_Event_Handler *new_sh, ACE_Sig_Action *new_disp=0, ACE_Event_Handler **old_sh=0, ACE_Sig_Action *old_disp=0) |
int | in_range (int signum) |
Check whether the SIGNUM is within the legal range of signals. | |
Static Protected Attributes | |
sig_atomic_t | sig_pending_ = 0 |
Keeps track of whether a signal is pending. | |
Static Private Attributes | |
ACE_Event_Handler * | signal_handlers_ [ACE_NSIG] |
Using this class a program can register an <ace_event_handler> with the <ace_sig_handler> in order to handle a designated <signum>. When a signal occurs that corresponds to this <signum>, the <handle_signal> method of the registered <ace_event_handler> is invoked automatically.
|
Default ctor/dtor.
|
|
|
|
Callback routine registered with sigaction(2) that dispatches the <handle_signal> method of the appropriate pre-registered ACE_Event_Handler. Reimplemented in ACE_Sig_Handlers. |
|
Dump the state of an object.
Reimplemented in ACE_Sig_Handlers. |
|
Set a new <ace_event_handler> that is associated with <signum>. Return the existing handler. Reimplemented in ACE_Sig_Handlers. |
|
Return the <ace_sig_handler> associated with <signum>.
Reimplemented in ACE_Sig_Handlers. |
|
Set a new <ace_event_handler> that is associated with <signum>. Return the existing handler. Does not acquire any locks so that it can be called from a signal handler, such as <dispatch>. |
|
Check whether the SIGNUM is within the legal range of signals.
|
|
Add a new <ace_event_handler> and a new sigaction associated with <signum>. Passes back the existing <ace_event_handler> and its sigaction if pointers are non-zero. Returns -1 on failure and >= 0 on success. Reimplemented in ACE_Sig_Handlers. |
|
This implementation method is called by <register_handler> and <dispatch>. It doesn't do any locking so that it can be called within a signal handler, such as <dispatch>. It adds a new <ace_event_handler> and a new sigaction associated with <signum>. Passes back the existing <ace_event_handler> and its sigaction if pointers are non-zero. Returns -1 on failure and >= 0 on success. |
|
Remove the <ace_event_handler> currently associated with <signum>. <sigkey> is ignored in this implementation since there is only one instance of a signal handler. Install the new disposition (if given) and return the previous disposition (if desired by the caller). Returns 0 on success and -1 if <signum> is invalid. Reimplemented in ACE_Sig_Handlers. |
|
Reset the value of <sig_pending_> so that no signal is pending.
|
|
True if there is a pending signal.
|
|
Declare the dynamic allocation hooks.
Reimplemented in ACE_Sig_Handlers. |
|
Keeps track of whether a signal is pending.
|
|
Array used to store one user-defined Event_Handler for every signal. |