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ACE_Countdown_Time Class Reference

Keeps track of the amount of elapsed time. More...

#include <Countdown_Time.h>

Collaboration diagram for ACE_Countdown_Time:

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List of all members.

Public Member Functions

 ACE_Countdown_Time (ACE_Time_Value *max_wait_time)
 Cache the <max_wait_time> and call <start>.
 ~ACE_Countdown_Time (void)
 Call <stop>.
int start (void)
 Cache the current time and enter a start state.
int stop (void)
int update (void)
int stopped (void) const
 Returns 1 if we've already been stopped, else 0.

Private Member Functions

 ACE_Countdown_Time (const ACE_Countdown_Time &)
ACE_Countdown_Timeoperator= (const ACE_Countdown_Time &)

Private Attributes

ACE_Time_Valuemax_wait_time_
 Maximum time we were willing to wait.
ACE_Time_Value start_time_
 Beginning of the start time.
int stopped_
 Keeps track of whether we've already been stopped.

Detailed Description

Keeps track of the amount of elapsed time.

This class has a side-effect on the <max_wait_time> -- every time the <stop> method is called the <max_wait_time> is updated.


Constructor & Destructor Documentation

ACE_Countdown_Time::ACE_Countdown_Time ACE_Time_Value max_wait_time  ) 
 

Cache the <max_wait_time> and call <start>.

ACE_Countdown_Time::~ACE_Countdown_Time void   ) 
 

Call <stop>.

ACE_Countdown_Time::ACE_Countdown_Time const ACE_Countdown_Time  )  [private]
 


Member Function Documentation

ACE_Countdown_Time& ACE_Countdown_Time::operator= const ACE_Countdown_Time  )  [private]
 

int ACE_Countdown_Time::start void   ) 
 

Cache the current time and enter a start state.

int ACE_Countdown_Time::stop void   ) 
 

Subtract the elapsed time from max_wait_time_ and enter a stopped state.

int ACE_Countdown_Time::stopped void   )  const
 

Returns 1 if we've already been stopped, else 0.

int ACE_Countdown_Time::update void   ) 
 

Calls stop and then start. max_wait_time_ is modified by the call to stop.


Member Data Documentation

ACE_Time_Value* ACE_Countdown_Time::max_wait_time_ [private]
 

Maximum time we were willing to wait.

ACE_Time_Value ACE_Countdown_Time::start_time_ [private]
 

Beginning of the start time.

int ACE_Countdown_Time::stopped_ [private]
 

Keeps track of whether we've already been stopped.


The documentation for this class was generated from the following files:
Generated on Wed Jun 8 23:55:27 2005 for ACE by  doxygen 1.3.9.1