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TAO_Persistent_Naming_Context Class Reference

This class plays a role of a 'ConcreteImplementor' in the Bridge pattern architecture of the CosNaming::NamingContext implementation. More...

#include <Persistent_Naming_Context.h>

Inheritance diagram for TAO_Persistent_Naming_Context:

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Collaboration diagram for TAO_Persistent_Naming_Context:

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List of all members.

Public Types

typedef TAO_Persistent_Bindings_Map::HASH_MAP HASH_MAP
 Underlying data structure - typedef for ease of use.

Public Member Functions

 TAO_Persistent_Naming_Context (PortableServer::POA_ptr poa, const char *poa_id, TAO_Persistent_Context_Index *context_index)
int init (size_t hash_table_size=ACE_DEFAULT_MAP_SIZE)
 TAO_Persistent_Naming_Context (PortableServer::POA_ptr poa, const char *poa_id, TAO_Persistent_Context_Index *context_index, HASH_MAP *map, ACE_UINT32 *counter)
virtual ~TAO_Persistent_Naming_Context (void)
virtual CosNaming::NamingContext_ptr new_context (ACE_ENV_SINGLE_ARG_DECL)
virtual void list (CORBA::ULong how_many, CosNaming::BindingList_out &bl, CosNaming::BindingIterator_out &bi ACE_ENV_ARG_DECL)

Static Public Member Functions

CosNaming::NamingContext_ptr make_new_context (PortableServer::POA_ptr poa, const char *poa_id, size_t context_size, TAO_Persistent_Context_Index *ind ACE_ENV_ARG_DECL)

Protected Member Functions

void set_cleanup_level (int level)

Protected Attributes

ACE_UINT32 * counter_

Detailed Description

This class plays a role of a 'ConcreteImplementor' in the Bridge pattern architecture of the CosNaming::NamingContext implementation.

This class provides a persistent implementation of the NamingContext functionality, i.e., the state is preserved across process boundaries. Derives from TAO_Hash_Naming_Context and uses TAO_Persistent_Bindings_Map to store name to object bindings.

Member Typedef Documentation

typedef TAO_Persistent_Bindings_Map::HASH_MAP TAO_Persistent_Naming_Context::HASH_MAP

Underlying data structure - typedef for ease of use.

Constructor & Destructor Documentation

TAO_Persistent_Naming_Context::TAO_Persistent_Naming_Context PortableServer::POA_ptr  poa,
const char *  poa_id,
TAO_Persistent_Context_Index context_index

Constructor. MUST be followed up by <init> to allocate the underlying data structure from persistent storage!

TAO_Persistent_Naming_Context::TAO_Persistent_Naming_Context PortableServer::POA_ptr  poa,
const char *  poa_id,
TAO_Persistent_Context_Index context_index,
ACE_UINT32 *  counter

Constructor that takes in preallocated data structure and takes ownership of it. This constructor is for 'recreating' servants from persistent state.

TAO_Persistent_Naming_Context::~TAO_Persistent_Naming_Context void   )  [virtual]


Member Function Documentation

int TAO_Persistent_Naming_Context::init size_t  hash_table_size = ACE_DEFAULT_MAP_SIZE  ) 

Allocate the underlying data structure from persistent storage. Returns 0 on success and -1 on failure.

void TAO_Persistent_Naming_Context::list CORBA::ULong  how_many,
CosNaming::BindingList_out &  bl,
CosNaming::BindingIterator_out &bi  ACE_ENV_ARG_DECL

Returns at most the requested number of bindings <how_many> in <bl>. If the naming context contains additional bindings, they are returned with a BindingIterator. In the naming context does not contain any additional bindings <bi> returned as null.

Implements TAO_Naming_Context_Impl.

CosNaming::NamingContext_ptr TAO_Persistent_Naming_Context::make_new_context PortableServer::POA_ptr  poa,
const char *  poa_id,
size_t  context_size,
TAO_Persistent_Context_Index *ind  ACE_ENV_ARG_DECL

This utility method factors out the code needed to create a new Persistent Naming Context servant and activate it under the specified POA with the specified id. This function is static so that the code can be used, both from inside the class (e.g., <new_context>), and from outside (e.g., Naming_Utils.cpp).

CosNaming::NamingContext_ptr TAO_Persistent_Naming_Context::new_context ACE_ENV_SINGLE_ARG_DECL   )  [virtual]

This operation returns a new naming context implemented by the same naming server in which the operation was invoked. The context is not bound.

Implements TAO_Naming_Context_Impl.

void TAO_Persistent_Naming_Context::set_cleanup_level int  level  )  [protected]

Set <destroyed_> flag (inherited from TAO_Hash_Naming_Context) to <level>. Legal values for <destroyed_> are 0, 1, and 2. The values specify the extent of cleanup that should take place in the context's destructor: '0' - no cleanup (e.g., if the context goes out of scope, but it's state is to remain in persistent storage); '1' - free up the underlying data structure in persistent storage (e.g., if the initialization of this context was only partially completed due to some failures, and we need to roll back); '2' - free up the underlying data structure, and deregister this naming context from its <index_> (e.g., if the context had <destroy> method invoked and needs to be completely removed from existence).

Member Data Documentation

ACE_UINT32* TAO_Persistent_Naming_Context::counter_ [protected]

Counter used for generation of POA ids for children Naming Contexts.

TAO_Persistent_Context_Index* TAO_Persistent_Naming_Context::index_ [protected]

A pointer to the index object of this naming service: it keeps track of all the naming contexts created. Every time we make a new context or destroy one, we need to make an entry there. Also, we get the allocator needed to initialize us from this guy.

TAO_Persistent_Bindings_Map* TAO_Persistent_Naming_Context::persistent_context_ [protected]

A pointer to the underlying data structure used to store name bindings. While our superclass (TAO_Hash_Naming_Context) also maintains a pointer to the data structure, keeping this pointer around saves us from the need to downcast when invoking non-virtual methods.

The documentation for this class was generated from the following files:
Generated on Sun May 15 13:36:40 2005 for TAO_CosNaming by  doxygen