#include "TAO_Internal.h"
#include "default_server.h"
#include "default_client.h"
#include "default_resource.h"
#include "IIOP_Factory.h"
#include "MCAST_Parser.h"
#include "CORBANAME_Parser.h"
#include "CORBALOC_Parser.h"
#include "FILE_Parser.h"
#include "DLL_Parser.h"
#include "ORB_Core.h"
#include "Adapter_Factory.h"
#include "Default_Stub_Factory.h"
#include "Default_Endpoint_Selector_Factory.h"
#include "Default_Protocols_Hooks.h"
#include "Default_Thread_Lane_Resources_Manager.h"
#include "Default_Collocation_Resolver.h"
#include "debug.h"
#include "StringSeqC.h"
#include "ace/Dynamic_Service.h"
#include "ace/Arg_Shifter.h"
#include "ace/Argv_Type_Converter.h"
#include "ace/Env_Value_T.h"
#include "ace/ACE.h"
#include "ace/Atomic_Op.h"
#include "ace/OS_NS_stdio.h"
Include dependency graph for TAO_Internal.cpp:
Defines | |
#define | TAO_DEFAULT_RESOURCE_FACTORY_ARGS 0 |
#define | TAO_DEFAULT_SERVER_STRATEGY_FACTORY_ARGS 0 |
#define | TAO_DEFAULT_CLIENT_STRATEGY_FACTORY_ARGS 0 |
Functions | |
const char * | get_rcsid_tao_TAO_Internal (const char *) |
int | open_services_i (int &argc, char **argv, bool ignore_default_svc_conf_file=false, bool skip_service_config_open=false) |
int | open_services_i (int &argc, char **argv, bool ignore_default_svc_conf_file, bool skip_service_config_open) |
Variables | |
const char * | rcsid_tao_TAO_Internal = get_rcsid_tao_TAO_Internal ( rcsid_tao_TAO_Internal ) |
ACE_Atomic_Op< TAO_SYNCH_MUTEX, long > | service_open_count (0) |
char const * | resource_factory_args |
char const * | server_strategy_factory_args |
char const * | client_strategy_factory_args |
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Initialize the ACE Service Configurator. This is a one-shot method, i.e., it can be called multiple times but it will only do its work once. It does, however, track the number of times it's called (see
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Initial value: |
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