#include <Unbounded_Queue.h>
Public Methods | |
ACE_Unbounded_Queue_Const_Iterator (const ACE_Unbounded_Queue< T > &q, int end=0) | |
int | next (T *&next_item) |
int | advance (void) |
int | first (void) |
int | done (void) const |
Returns 1 when all items have been seen, else 0. | |
void | dump (void) const |
Dump the state of an object. | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Private Attributes | |
ACE_Node< T > * | current_ |
Pointer to the current node in the iteration. | |
const ACE_Unbounded_Queue< T > & | queue_ |
Pointer to the queue we're iterating over. |
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Move forward by one element in the set. Returns 0 when all the items in the queue have been seen, else 1. |
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Returns 1 when all items have been seen, else 0.
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Dump the state of an object.
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Move to the first element in the queue. Returns 0 if the queue is empty, else 1. |
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Pass back the next_item that hasn't been seen in the queue. Returns 0 when all items have been seen, else 1. |
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Declare the dynamic allocation hooks.
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Pointer to the current node in the iteration.
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Pointer to the queue we're iterating over.
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