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ACE_Timer_Node_T< TYPE > Class Template Reference

Maintains the state associated with a Timer entry. More...

#include <Timer_Queue_T.h>

Collaboration diagram for ACE_Timer_Node_T< TYPE >:

Collaboration graph
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List of all members.

Public Types

typedef ACE_Timer_Node_Dispatch_Info_T<
TYPE > 
DISPATCH_INFO
 Useful typedef ..


Public Methods

 ACE_Timer_Node_T (void)
 Default constructor.

 ~ACE_Timer_Node_T (void)
 Destructor.

void set (const TYPE &type, const void *a, const ACE_Time_Value &t, const ACE_Time_Value &i, ACE_Timer_Node_T< TYPE > *n, long timer_id)
 Singly linked list.

void set (const TYPE &type, const void *a, const ACE_Time_Value &t, const ACE_Time_Value &i, ACE_Timer_Node_T< TYPE > *p, ACE_Timer_Node_T< TYPE > *n, long timer_id)
 Doubly linked list version.

TYPE & get_type (void)
 Get the type.

void set_type (TYPE &type)
 Set the type.

const void * get_act (void)
 Get the asynchronous completion token.

void set_act (void *act)
 Set the asynchronous completion token.

const ACE_Time_Valueget_timer_value (void) const
 Get the timer value.

void set_timer_value (const ACE_Time_Value &timer_value)
 Set the timer value.

const ACE_Time_Valueget_interval (void) const
 Get the timer interval.

void set_interval (const ACE_Time_Value &interval)
 Set the timer interval.

ACE_Timer_Node_T< TYPE > * get_prev (void)
 Get the previous pointer.

void set_prev (ACE_Timer_Node_T< TYPE > *prev)
 Set the previous pointer.

ACE_Timer_Node_T< TYPE > * get_next (void)
 Get the next pointer.

void set_next (ACE_Timer_Node_T< TYPE > *next)
 Set the next pointer.

long get_timer_id (void) const
 Get the timer_id.

void set_timer_id (long timer_id)
 Set the timer_id.

void get_dispatch_info (ACE_Timer_Node_Dispatch_Info_T< TYPE > &info)
void dump (void) const
 Dump the state of an TYPE.


Private Attributes

TYPE type_
 Type of object stored in the Queue.

const void * act_
 Asynchronous completion token associated with the timer.

ACE_Time_Value timer_value_
 Time until the timer expires.

ACE_Time_Value interval_
ACE_Timer_Node_T< TYPE > * prev_
 Pointer to previous timer.

ACE_Timer_Node_T< TYPE > * next_
 Pointer to next timer.

long timer_id_
 Id of this timer (used to cancel timers before they expire).


Detailed Description

template<class TYPE>
class ACE_Timer_Node_T< TYPE >

Maintains the state associated with a Timer entry.


Member Typedef Documentation

template<class TYPE>
typedef ACE_Timer_Node_Dispatch_Info_T<TYPE> ACE_Timer_Node_T< TYPE >::DISPATCH_INFO
 

Useful typedef ..


Constructor & Destructor Documentation

template<class TYPE>
ACE_Timer_Node_T< TYPE >::ACE_Timer_Node_T void   
 

Default constructor.

template<class TYPE>
ACE_Timer_Node_T< TYPE >::~ACE_Timer_Node_T void   
 

Destructor.


Member Function Documentation

template<class TYPE>
void ACE_Timer_Node_T< TYPE >::dump void    const
 

Dump the state of an TYPE.

template<class TYPE>
ACE_INLINE const void * ACE_Timer_Node_T< TYPE >::get_act void   
 

Get the asynchronous completion token.

template<class TYPE>
ACE_INLINE void ACE_Timer_Node_T< TYPE >::get_dispatch_info ACE_Timer_Node_Dispatch_Info_T< TYPE > &    info
 

Get the dispatch info. The dispatch information is got through <info>. This form helps us in preventing allocation and deleting data along the criticl path. @TODO: We may want to have a copying version too, so that our interface will be complete..

template<class TYPE>
ACE_INLINE const ACE_Time_Value & ACE_Timer_Node_T< TYPE >::get_interval void    const
 

Get the timer interval.

template<class TYPE>
ACE_INLINE ACE_Timer_Node_T< TYPE > * ACE_Timer_Node_T< TYPE >::get_next void   
 

Get the next pointer.

template<class TYPE>
ACE_INLINE ACE_Timer_Node_T< TYPE > * ACE_Timer_Node_T< TYPE >::get_prev void   
 

Get the previous pointer.

template<class TYPE>
ACE_INLINE long ACE_Timer_Node_T< TYPE >::get_timer_id void    const
 

Get the timer_id.

template<class TYPE>
ACE_INLINE const ACE_Time_Value & ACE_Timer_Node_T< TYPE >::get_timer_value void    const
 

Get the timer value.

template<class TYPE>
ACE_INLINE TYPE & ACE_Timer_Node_T< TYPE >::get_type void   
 

Get the type.

template<class TYPE>
ACE_INLINE void ACE_Timer_Node_T< TYPE >::set const TYPE &    type,
const void *    a,
const ACE_Time_Value   t,
const ACE_Time_Value   i,
ACE_Timer_Node_T< TYPE > *    p,
ACE_Timer_Node_T< TYPE > *    n,
long    timer_id
 

Doubly linked list version.

template<class TYPE>
ACE_INLINE void ACE_Timer_Node_T< TYPE >::set const TYPE &    type,
const void *    a,
const ACE_Time_Value   t,
const ACE_Time_Value   i,
ACE_Timer_Node_T< TYPE > *    n,
long    timer_id
 

Singly linked list.

template<class TYPE>
ACE_INLINE void ACE_Timer_Node_T< TYPE >::set_act void *    act
 

Set the asynchronous completion token.

template<class TYPE>
ACE_INLINE void ACE_Timer_Node_T< TYPE >::set_interval const ACE_Time_Value   interval
 

Set the timer interval.

template<class TYPE>
ACE_INLINE void ACE_Timer_Node_T< TYPE >::set_next ACE_Timer_Node_T< TYPE > *    next
 

Set the next pointer.

template<class TYPE>
ACE_INLINE void ACE_Timer_Node_T< TYPE >::set_prev ACE_Timer_Node_T< TYPE > *    prev
 

Set the previous pointer.

template<class TYPE>
ACE_INLINE void ACE_Timer_Node_T< TYPE >::set_timer_id long    timer_id
 

Set the timer_id.

template<class TYPE>
ACE_INLINE void ACE_Timer_Node_T< TYPE >::set_timer_value const ACE_Time_Value   timer_value
 

Set the timer value.

template<class TYPE>
ACE_INLINE void ACE_Timer_Node_T< TYPE >::set_type TYPE &    type
 

Set the type.


Member Data Documentation

template<class TYPE>
const void* ACE_Timer_Node_T< TYPE >::act_ [private]
 

Asynchronous completion token associated with the timer.

template<class TYPE>
ACE_Time_Value ACE_Timer_Node_T< TYPE >::interval_ [private]
 

If this is a periodic timer this holds the time until the next timeout.

template<class TYPE>
ACE_Timer_Node_T<TYPE>* ACE_Timer_Node_T< TYPE >::next_ [private]
 

Pointer to next timer.

template<class TYPE>
ACE_Timer_Node_T<TYPE>* ACE_Timer_Node_T< TYPE >::prev_ [private]
 

Pointer to previous timer.

template<class TYPE>
long ACE_Timer_Node_T< TYPE >::timer_id_ [private]
 

Id of this timer (used to cancel timers before they expire).

template<class TYPE>
ACE_Time_Value ACE_Timer_Node_T< TYPE >::timer_value_ [private]
 

Time until the timer expires.

template<class TYPE>
TYPE ACE_Timer_Node_T< TYPE >::type_ [private]
 

Type of object stored in the Queue.


The documentation for this class was generated from the following files:
Generated on Fri Apr 2 16:54:44 2004 for ACE by doxygen1.2.18