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ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > Class Template Reference

Implements a Red-Black Tree ADT, according to T. H. Corman, C. E. Leiserson, and R. L. Rivest, "Introduction to Algorithms" 1990, MIT, chapter 14. More...

#include <RB_Tree.h>

Inheritance diagram for ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >:

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Collaboration diagram for ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >:

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List of all members.

Public Types

typedef EXT_ID KEY
typedef INT_ID VALUE
typedef ACE_RB_Tree_Node<
EXT_ID, INT_ID > 
ENTRY
typedef ACE_RB_Tree_Iterator<
EXT_ID, INT_ID, COMPARE_KEYS,
ACE_LOCK > 
ITERATOR
typedef ACE_RB_Tree_Reverse_Iterator<
EXT_ID, INT_ID, COMPARE_KEYS,
ACE_LOCK > 
REVERSE_ITERATOR
typedef ACE_RB_Tree_Iterator<
EXT_ID, INT_ID, COMPARE_KEYS,
ACE_LOCK > 
iterator
typedef ACE_RB_Tree_Reverse_Iterator<
EXT_ID, INT_ID, COMPARE_KEYS,
ACE_LOCK > 
reverse_iterator

Public Methods

 ACE_RB_Tree (ACE_Allocator *alloc=0)
 Constructor.

 ACE_RB_Tree (const ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > &rbt)
 Copy constructor.

int open (ACE_Allocator *alloc=0)
 Initialize an RB Tree.

int close (void)
virtual ~ACE_RB_Tree (void)
 Destructor.

int bind (const EXT_ID &item, const INT_ID &int_id)
int bind (const EXT_ID &ext_id, const INT_ID &int_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry)
int trybind (const EXT_ID &ext_id, INT_ID &int_id)
int trybind (const EXT_ID &ext_id, INT_ID &int_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry)
int rebind (const EXT_ID &ext_id, const INT_ID &int_id)
int rebind (const EXT_ID &ext_id, const INT_ID &int_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry)
int rebind (const EXT_ID &ext_id, const INT_ID &int_id, INT_ID &old_int_id)
int rebind (const EXT_ID &ext_id, const INT_ID &int_id, INT_ID &old_int_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry)
int rebind (const EXT_ID &ext_id, const INT_ID &int_id, EXT_ID &old_ext_id, INT_ID &old_int_id)
int rebind (const EXT_ID &ext_id, const INT_ID &int_id, EXT_ID &old_ext_id, INT_ID &old_int_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry)
int find (const EXT_ID &ext_id, INT_ID &int_id)
int find (const EXT_ID &ext_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry)
int unbind (const EXT_ID &ext_id)
int unbind (const EXT_ID &ext_id, INT_ID &int_id)
int unbind (ACE_RB_Tree_Node< EXT_ID, INT_ID > *entry)
size_t current_size (void) const
 Returns the current number of nodes in the tree.

void operator= (const ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > &rbt)
 Assignment operator.

virtual int lessthan (const EXT_ID &k1, const EXT_ID &k2)
 Less than comparison function for keys, using comparison functor.

ACE_LOCK & mutex (void)
void dump (void) const
 Dump the state of an object.

ACE_RB_Tree_Iterator< EXT_ID,
INT_ID, COMPARE_KEYS, ACE_LOCK > 
begin (void)
 Return forward iterator positioned at first node in tree.

ACE_RB_Tree_Iterator< EXT_ID,
INT_ID, COMPARE_KEYS, ACE_LOCK > 
end (void)
 Return forward iterator positioned at last node in tree.

ACE_RB_Tree_Reverse_Iterator<
EXT_ID, INT_ID, COMPARE_KEYS,
ACE_LOCK > 
rbegin (void)
 Return reverse iterator positioned at last node in tree.

ACE_RB_Tree_Reverse_Iterator<
EXT_ID, INT_ID, COMPARE_KEYS,
ACE_LOCK > 
rend (void)
 Return reverse iterator positioned at first node in tree.

int test_invariant (void)
 Tests the red-black invariant(s) throughout the whole tree.

INT_ID * find (const EXT_ID &k)
INT_ID * insert (const EXT_ID &k, const INT_ID &t)
int remove (const EXT_ID &k)
void clear (void)

Protected Methods

int test_invariant_recurse (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x, int &expected_black_height, int measured_black_height)
 Recursive function to test the red-black invariant(s) at all nodes in a subtree.

void RB_rotate_right (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x)
 Method for right rotation of the tree about a given node.

void RB_rotate_left (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x)
 Method for left rotation of the tree about a given node.

void RB_delete_fixup (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x, ACE_RB_Tree_Node< EXT_ID, INT_ID > *parent)
 Method for restoring Red-Black properties after deletion.

ACE_RB_Tree_Node< EXT_ID,
INT_ID > * 
RB_tree_successor (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x) const
 Method to find the successor node of the given node in the tree.

ACE_RB_Tree_Node< EXT_ID,
INT_ID > * 
RB_tree_predecessor (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x) const
ACE_RB_Tree_Node< EXT_ID,
INT_ID > * 
RB_tree_minimum (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x) const
ACE_RB_Tree_Node< EXT_ID,
INT_ID > * 
RB_tree_maximum (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x) const
ACE_RB_Tree_Node< EXT_ID,
INT_ID > * 
find_node (const EXT_ID &k, ACE_RB_Tree_Base::RB_SearchResult &result)
void RB_rebalance (ACE_RB_Tree_Node< EXT_ID, INT_ID > *x)
 Rebalance the tree after insertion of a node.

int close_i (void)
int find_i (const EXT_ID &ext_id, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry, int find_exact=1)
INT_ID * insert_i (const EXT_ID &k, const INT_ID &t)
int insert_i (const EXT_ID &k, const INT_ID &t, ACE_RB_Tree_Node< EXT_ID, INT_ID > *&entry)
int remove_i (const EXT_ID &k, INT_ID &i)
int remove_i (ACE_RB_Tree_Node< EXT_ID, INT_ID > *z)
void dump_i (ACE_RB_Tree_Node< EXT_ID, INT_ID > *node) const
 Recursive function to dump the state of an object.

void dump_node_i (ACE_RB_Tree_Node< EXT_ID, INT_ID > &node) const

Private Attributes

ACE_Allocatorallocator_
 Pointer to a memory allocator.

ACE_LOCK lock_
 Synchronization variable for the MT_SAFE <ACE_RB_Tree>.

ACE_RB_Tree_Node< EXT_ID,
INT_ID > * 
root_
 The root of the tree.

COMPARE_KEYS compare_keys_
 Comparison functor for comparing nodes in the tree.

size_t current_size_
 The current number of nodes in the tree.


Friends

class ACE_RB_Tree_Iterator_Base< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >
class ACE_RB_Tree_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >
class ACE_RB_Tree_Reverse_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >

Detailed Description

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >

Implements a Red-Black Tree ADT, according to T. H. Corman, C. E. Leiserson, and R. L. Rivest, "Introduction to Algorithms" 1990, MIT, chapter 14.

A number of Changes have been made to this class template in order to conform to the ACE_Hash_Map_Manager_Ex interface. All previously supported public methods are still part of this class. However, these are marked as DEPRECATED and will be removed from this class in a future version of ACE. Please migrate your code to the appropriate public methods indicated in the method deprecation comments. This class uses an <ACE_Allocator> to allocate memory. The user can make this a persistent class by providing an <ACE_Allocator> with a persistable memory pool.

Requirements and Performance Characteristics


Member Typedef Documentation

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
typedef ACE_RB_Tree_Node<EXT_ID, INT_ID> ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::ENTRY
 

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
typedef ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::iterator
 

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
typedef ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::ITERATOR
 

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
typedef EXT_ID ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::KEY
 

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
typedef ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::reverse_iterator
 

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
typedef ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::REVERSE_ITERATOR
 

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
typedef INT_ID ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::VALUE
 


Constructor & Destructor Documentation

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::ACE_RB_Tree ACE_Allocator   alloc = 0
 

Constructor.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::ACE_RB_Tree const ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > &    rbt
 

Copy constructor.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::~ACE_RB_Tree void    [virtual]
 

Destructor.


Member Function Documentation

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::begin void   
 

Return forward iterator positioned at first node in tree.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::bind const EXT_ID &    ext_id,
const INT_ID &    int_id,
ACE_RB_Tree_Node< EXT_ID, INT_ID > *&    entry
 

Same as a normal bind, except the tree entry is also passed back to the caller. The entry in this case will either be the newly created entry, or the existing one.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::bind const EXT_ID &    item,
const INT_ID &    int_id
 

Associate <ext_id> with <int_id>. If <ext_id> is already in the tree then the <ACE_RB_Tree_Node> is not changed. Returns 0 if a new entry is bound successfully, returns 1 if an attempt is made to bind an existing entry, and returns -1 if failures occur.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE void ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::clear void   
 

Deprecated:
Destroys all nodes and sets the root pointer null.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::close void   
 

Close down an RB_Tree and release dynamically allocated resources.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::close_i void    [protected]
 

Close down an RB_Tree. this method should only be called with locks already held.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE size_t ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::current_size void    const
 

Returns the current number of nodes in the tree.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE void ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::dump void    const
 

Dump the state of an object.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
void ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::dump_i ACE_RB_Tree_Node< EXT_ID, INT_ID > *    node const [protected]
 

Recursive function to dump the state of an object.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
void ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::dump_node_i ACE_RB_Tree_Node< EXT_ID, INT_ID > &    node const [protected]
 

Function to dump node contents. Does nothing in its basic form, but template specialization can be used to provide definitions for various EXT_ID and INT_ID types.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::end void   
 

Return forward iterator positioned at last node in tree.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE INT_ID * ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::find const EXT_ID &    k
 

Returns a pointer to the item corresponding to the given key, or 0 if it cannot find the key in the tree.

Deprecated:
signature will change to become int find (const EXT_ID &ext_id); which will return 0 if the <ext_id> is in the tree, otherwise -1.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::find const EXT_ID &    ext_id,
ACE_RB_Tree_Node< EXT_ID, INT_ID > *&    entry
 

Locate <ext_id> and pass out parameter via <entry>. If found, return 0, returns -1 if not found.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::find const EXT_ID &    ext_id,
INT_ID &    int_id
 

Locate <ext_id> and pass out parameter via <int_id>. If found, return 0, returns -1 if not found.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::find_i const EXT_ID &    ext_id,
ACE_RB_Tree_Node< EXT_ID, INT_ID > *&    entry,
int    find_exact = 1
[protected]
 

Retrieves a pointer to the item corresponding to the given key. If find_exact==1, find the exact match node. Otherwise just find a match node returns 0 for success, or -1 if it cannot find the key in the tree.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree_Node< EXT_ID, INT_ID > * ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::find_node const EXT_ID &    k,
ACE_RB_Tree_Base::RB_SearchResult   result
[protected]
 

Returns a pointer to a matching node if there is one, a pointer to the node under which to insert the item if the tree is not empty and there is no such match, or 0 if the tree is empty. It stores the result of the search in the result argument: LEFT if the node is to the left of the node to be inserted, RIGHT if the node is to the right of the node to be inserted, or EXACT if an exactly matching node already exists.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE INT_ID * ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::insert const EXT_ID &    k,
const INT_ID &    t
 

Inserts a *copy* of the key and the item into the tree: both the key type EXT_ID and the item type INT_ID must have well defined semantics for copy construction. The default implementation also requires that the key type support well defined < semantics. This method returns a pointer to the inserted item copy, or 0 if an error occurred. NOTE: if an identical key already exists in the tree, no new item is created, and the returned pointer addresses the existing item associated with the existing key.

Deprecated:

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::insert_i const EXT_ID &    k,
const INT_ID &    t,
ACE_RB_Tree_Node< EXT_ID, INT_ID > *&    entry
[protected]
 

Inserts a *copy* of the key and the item into the tree: both the key type EXT_ID and the item type INT_ID must have well defined semantics for copy construction. The default implementation also requires that the key type support well defined < semantics. This method passes back a pointer to the inserted (or existing) node, and the search status. If the node already exists, the method returns 1. If the node does not exist, and a new one is successfully created, and the method returns 0. If there was an error, the method returns -1.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
INT_ID * ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::insert_i const EXT_ID &    k,
const INT_ID &    t
[protected]
 

Inserts a *copy* of the key and the item into the tree: both the key type EXT_ID and the item type INT_ID must have well defined semantics for copy construction. The default implementation also requires that the key type support well defined < semantics. This method returns a pointer to the inserted item copy, or 0 if an error occurred. NOTE: if an identical key already exists in the tree, no new item is created, and the returned pointer addresses the existing item associated with the existing key.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::lessthan const EXT_ID &    k1,
const EXT_ID &    k2
[virtual]
 

Less than comparison function for keys, using comparison functor.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_LOCK & ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::mutex void   
 

Returns a reference to the underlying <ACE_LOCK>. This makes it possible to acquire the lock explicitly, which can be useful in some cases if you instantiate the <ACE_Atomic_Op> with an <ACE_Recursive_Mutex> or <ACE_Process_Mutex>, or if you need to guard the state of an iterator. NOTE: the right name would be <lock>, but HP/C++ will choke on that!

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::open ACE_Allocator   alloc = 0
 

Initialize an RB Tree.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
void ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::operator= const ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > &    rbt
 

Assignment operator.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
void ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::RB_delete_fixup ACE_RB_Tree_Node< EXT_ID, INT_ID > *    x,
ACE_RB_Tree_Node< EXT_ID, INT_ID > *    parent
[protected]
 

Method for restoring Red-Black properties after deletion.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
void ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::RB_rebalance ACE_RB_Tree_Node< EXT_ID, INT_ID > *    x [protected]
 

Rebalance the tree after insertion of a node.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
void ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::RB_rotate_left ACE_RB_Tree_Node< EXT_ID, INT_ID > *    x [protected]
 

Method for left rotation of the tree about a given node.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
void ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::RB_rotate_right ACE_RB_Tree_Node< EXT_ID, INT_ID > *    x [protected]
 

Method for right rotation of the tree about a given node.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree_Node< EXT_ID, INT_ID > * ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::RB_tree_maximum ACE_RB_Tree_Node< EXT_ID, INT_ID > *    x const [protected]
 

Method to find the maximum node of the subtree rooted at the given node.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree_Node< EXT_ID, INT_ID > * ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::RB_tree_minimum ACE_RB_Tree_Node< EXT_ID, INT_ID > *    x const [protected]
 

Method to find the minimum node of the subtree rooted at the given node.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree_Node< EXT_ID, INT_ID > * ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::RB_tree_predecessor ACE_RB_Tree_Node< EXT_ID, INT_ID > *    x const [protected]
 

Method to find the predecessor node of the given node in the tree.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree_Node< EXT_ID, INT_ID > * ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::RB_tree_successor ACE_RB_Tree_Node< EXT_ID, INT_ID > *    x const [protected]
 

Method to find the successor node of the given node in the tree.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Reverse_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::rbegin void   
 

Return reverse iterator positioned at last node in tree.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::rebind const EXT_ID &    ext_id,
const INT_ID &    int_id,
EXT_ID &    old_ext_id,
INT_ID &    old_int_id,
ACE_RB_Tree_Node< EXT_ID, INT_ID > *&    entry
 

Same as a normal rebind, except the tree entry is also passed back to the caller. The entry in this case will either be the newly created entry, or the existing one.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::rebind const EXT_ID &    ext_id,
const INT_ID &    int_id,
EXT_ID &    old_ext_id,
INT_ID &    old_int_id
 

Associate <ext_id> with <int_id>. If <ext_id> is not in the tree then behaves just like <bind>. Otherwise, store the old values of <ext_id> and <int_id> into the "out" parameters and rebind the new parameters. This is very useful if you need to have an atomic way of updating <ACE_RB_Tree_Nodes> and you also need full control over memory allocation. Returns 0 if a new entry is bound successfully, returns 1 if an existing entry was rebound, and returns -1 if failures occur.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::rebind const EXT_ID &    ext_id,
const INT_ID &    int_id,
INT_ID &    old_int_id,
ACE_RB_Tree_Node< EXT_ID, INT_ID > *&    entry
 

Same as a normal rebind, except the tree entry is also passed back to the caller. The entry in this case will either be the newly created entry, or the existing one.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::rebind const EXT_ID &    ext_id,
const INT_ID &    int_id,
INT_ID &    old_int_id
 

Associate <ext_id> with <int_id>. If <ext_id> is not in the tree then behaves just like <bind>. Otherwise, store the old value of <int_id> into the "out" parameter and rebind the new parameters. Returns 0 if a new entry is bound successfully, returns 1 if an existing entry was rebound, and returns -1 if failures occur.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::rebind const EXT_ID &    ext_id,
const INT_ID &    int_id,
ACE_RB_Tree_Node< EXT_ID, INT_ID > *&    entry
 

Same as a normal rebind, except the tree entry is also passed back to the caller. The entry in this case will either be the newly created entry, or the existing one.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::rebind const EXT_ID &    ext_id,
const INT_ID &    int_id
 

Reassociate <ext_id> with <int_id>. If <ext_id> is not in the tree then behaves just like <bind>. Returns 0 if a new entry is bound successfully, returns 1 if an existing entry was rebound, and returns -1 if failures occur.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::remove const EXT_ID &    k
 

Removes the item associated with the given key from the tree and destroys it. Returns 1 if it found the item and successfully destroyed it, 0 if it did not find the item, or -1 if an error occurred.

Deprecated:

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::remove_i ACE_RB_Tree_Node< EXT_ID, INT_ID > *    z [protected]
 

Removes the item associated with the given key from the tree and destroys it.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::remove_i const EXT_ID &    k,
INT_ID &    i
[protected]
 

Removes the item associated with the given key from the tree and destroys it. Returns 1 if it found the item and successfully destroyed it, 0 if it did not find the item, or -1 if an error occurred. Returns the stored internal id in the second argument.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE ACE_RB_Tree_Reverse_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::rend void   
 

Return reverse iterator positioned at first node in tree.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::test_invariant void   
 

Tests the red-black invariant(s) throughout the whole tree.

Recursively tests the invariant red-black properties at each node of the tree. Returns 0 if invariant holds, else -1. This method is computationally expensive, and should only be called for testing purposes, and not in code that depends on the algorithmic complexity bounds provided by the other methods.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::test_invariant_recurse ACE_RB_Tree_Node< EXT_ID, INT_ID > *    x,
int &    expected_black_height,
int    measured_black_height
[protected]
 

Recursive function to test the red-black invariant(s) at all nodes in a subtree.

Recursively tests the invariant red-black properties at each node of the tree. Returns 0 if invariant holds, else -1.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::trybind const EXT_ID &    ext_id,
INT_ID &    int_id,
ACE_RB_Tree_Node< EXT_ID, INT_ID > *&    entry
 

Same as a normal trybind, except the tree entry is also passed back to the caller. The entry in this case will either be the newly created entry, or the existing one.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::trybind const EXT_ID &    ext_id,
INT_ID &    int_id
 

Associate <ext_id> with <int_id> if and only if <ext_id> is not in the tree. If <ext_id> is already in the tree then the <int_id> parameter is assigned the existing value in the tree. Returns 0 if a new entry is bound successfully, returns 1 if an attempt is made to bind an existing entry, and returns -1 if failures occur.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::unbind ACE_RB_Tree_Node< EXT_ID, INT_ID > *    entry
 

Remove entry from tree. This method should be used with *extreme* caution, and only for optimization purposes. The node being passed in had better have been allocated by the tree that is unbinding it.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::unbind const EXT_ID &    ext_id,
INT_ID &    int_id
 

Break any association of <ext_id>. Returns the value of <int_id> in case the caller needs to deallocate memory.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_INLINE int ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::unbind const EXT_ID &    ext_id
 

Unbind (remove) the <ext_id> from the tree. Don't return the <int_id> to the caller (this is useful for collections where the <int_id>s are *not* dynamically allocated...)


Friends And Related Function Documentation

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
friend class ACE_RB_Tree_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > [friend]
 

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
friend class ACE_RB_Tree_Iterator_Base< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > [friend]
 

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
friend class ACE_RB_Tree_Reverse_Iterator< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK > [friend]
 


Member Data Documentation

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_Allocator* ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::allocator_ [private]
 

Pointer to a memory allocator.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
COMPARE_KEYS ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::compare_keys_ [private]
 

Comparison functor for comparing nodes in the tree.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
size_t ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::current_size_ [private]
 

The current number of nodes in the tree.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_LOCK ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::lock_ [private]
 

Synchronization variable for the MT_SAFE <ACE_RB_Tree>.

template<class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree_Node<EXT_ID, INT_ID>* ACE_RB_Tree< EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK >::root_ [private]
 

The root of the tree.


The documentation for this class was generated from the following files:
Generated on Fri Apr 2 16:52:23 2004 for ACE by doxygen1.2.18