#include <Guard_T.h>
Inheritance diagram for ACE_Guard< ACE_LOCK >:
Public Methods | |
ACE_Guard (ACE_LOCK &l) | |
ACE_Guard (ACE_LOCK &l, int block) | |
ACE_Guard (ACE_LOCK &l, int block, int become_owner) | |
~ACE_Guard (void) | |
Implicitly release the lock. | |
int | acquire (void) |
Explicitly acquire the lock. | |
int | tryacquire (void) |
Conditionally acquire the lock (i.e., won't block). | |
int | release (void) |
Explicitly release the lock, but only if it is held! | |
void | disown (void) |
int | locked (void) const |
int | remove (void) |
Explicitly remove the lock. | |
void | dump (void) const |
Dump the state of an object. | |
Protected Methods | |
ACE_Guard (ACE_LOCK *lock) | |
Helper, meant for subclass only. | |
Protected Attributes | |
ACE_LOCK * | lock_ |
Pointer to the ACE_LOCK we're guarding. | |
int | owner_ |
Keeps track of whether we acquired the lock or failed. | |
Private Methods | |
void | operator= (const ACE_Guard< ACE_LOCK > &) |
ACE_Guard (const ACE_Guard< ACE_LOCK > &) |
The <ACE_LOCK> class given as an actual parameter must provide at the very least the <acquire>, <tryacquire>, <release>, and <remove> methods.
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Implicitly and automatically acquire (or try to acquire) the lock. If <block> is non-0 then <acquire> the <ACE_LOCK>, else <tryacquire> it. |
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Initialise the guard without implicitly acquiring the lock. The <become_owner> parameter indicates whether the guard should release the lock implicitly on destruction. The <block> parameter is ignored and is used here to disambiguate with the preceding constructor. |
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Implicitly release the lock.
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Helper, meant for subclass only.
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Explicitly acquire the lock.
Reimplemented in ACE_Write_Guard< ACE_LOCK >, and ACE_Read_Guard< ACE_LOCK >. |
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Relinquish ownership of the lock so that it is not released implicitly in the destructor. |
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Dump the state of an object.
Reimplemented in ACE_Write_Guard< ACE_LOCK >, and ACE_Read_Guard< ACE_LOCK >. |
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1 if locked, 0 if couldn't acquire the lock (errno will contain the reason for this). |
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Explicitly release the lock, but only if it is held!
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Explicitly remove the lock.
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Conditionally acquire the lock (i.e., won't block).
Reimplemented in ACE_Write_Guard< ACE_LOCK >, and ACE_Read_Guard< ACE_LOCK >. |
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Pointer to the ACE_LOCK we're guarding.
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Keeps track of whether we acquired the lock or failed.
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