#include <Containers_T.h>
Inheritance diagram for ACE_Double_Linked_List_Iterator_Base< T >:
Public Methods | |
int | next (T *&) const |
T * | next (void) const |
int | done (void) const |
Returns 1 when all items have been seen, else 0. | |
T & | operator * (void) const |
void | reset (ACE_Double_Linked_List< T > &) |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Protected Methods | |
ACE_Double_Linked_List_Iterator_Base (const ACE_Double_Linked_List< T > &) | |
Constructor. | |
ACE_Double_Linked_List_Iterator_Base (const ACE_Double_Linked_List_Iterator_Base< T > &iter) | |
Copy constructor. | |
int | go_head (void) |
int | go_tail (void) |
T * | not_done (void) const |
T * | do_advance (void) |
T * | do_retreat (void) |
void | dump_i (void) const |
Dump the state of an object. | |
Protected Attributes | |
T * | current_ |
Remember where we are. | |
const ACE_Double_Linked_List< T > * | dllist_ |
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Constructor.
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Copy constructor.
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Advance to the next element in the list. Return the address of the next element if there are more, 0 otherwise. |
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Retreat to the previous element in the list. Return the address of the previous element if there are more, 0 otherwise. |
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Returns 1 when all items have been seen, else 0.
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Dump the state of an object.
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Move to the first element of the list. Returns 0 if the list is empty, else 1. Note: the head of the ACE_DLList is actually a null entry, so the first element is actually the 2n'd entry |
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Move to the last element of the list. Returns 0 if the list is empty, else 1. |
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Reimplemented in ACE_DLList_Iterator< T >, and ACE_DLList_Reverse_Iterator< T >. |
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Passes back the <entry> under the iterator. Returns 0 if the iteration has completed, otherwise 1 |
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Check if we reach the end of the list. Can also be used to get the *current* element in the list. Return the address of the current item if there are still elements left , 0 if we run out of element. |
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STL-like iterator dereference operator: returns a reference to the node underneath the iterator. |
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Retasks the iterator to iterate over a new Double_Linked_List. This allows clients to reuse an iterator without incurring the constructor overhead. If you do use this, be aware that if there are more than one reference to this iterator, the other "clients" may be very bothered when their iterator changes. @ Here be dragons. Comments? Reimplemented in ACE_Double_Linked_List_Iterator< T >, ACE_Double_Linked_List_Reverse_Iterator< T >, ACE_Double_Linked_List_Iterator< ACE_DLList_Node >, and ACE_Double_Linked_List_Reverse_Iterator< ACE_DLList_Node >. |
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Declare the dynamic allocation hooks.
Reimplemented in ACE_Double_Linked_List_Iterator< T >, ACE_Double_Linked_List_Reverse_Iterator< T >, ACE_Double_Linked_List_Iterator< ACE_DLList_Node >, and ACE_Double_Linked_List_Reverse_Iterator< ACE_DLList_Node >. |
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Remember where we are.
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