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Object_Manager.cpp File Reference

#include "ace/Object_Manager.h"
#include "ace/Token_Manager.h"
#include "ace/Thread_Manager.h"
#include "ace/Service_Manager.h"
#include "ace/Service_Config.h"
#include "ace/Signal.h"
#include "ace/Log_Msg.h"
#include "ace/Containers.h"
#include "ace/Malloc.h"
#include "ace/Framework_Component.h"
#include "ace/Atomic_Op.h"
#include "ace/Guard_T.h"
#include "ace/Null_Mutex.h"
#include "ace/Mutex.h"
#include "ace/RW_Thread_Mutex.h"

Include dependency graph for Object_Manager.cpp:

Include dependency graph

Compounds

class  ACE_Object_Manager_Manager
 Ensure that the <ACE_Object_Manager> gets initialized at program startup, and destroyed at program termination. More...

class  ACE_Object_Manager_Preallocations
 Performs preallocations of certain statically allocated services needed by ACE. More...


Defines

#define ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS
#define ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS
#define ACE_APPLICATION_PREALLOCATED_OBJECT_DELETIONS
#define ACE_APPLICATION_PREALLOCATED_ARRAY_DELETIONS
#define ACE_PREALLOCATE_OBJECT(TYPE, ID)
#define ACE_PREALLOCATE_ARRAY(TYPE, ID, COUNT)
#define ACE_DELETE_PREALLOCATED_OBJECT(TYPE, ID)
#define ACE_DELETE_PREALLOCATED_ARRAY(TYPE, ID, COUNT)

Typedefs

typedef ACE_Cleanup_Adapter<
ACE_Recursive_Thread_Mutex
ACE_Static_Object_Lock_Type

Functions

const char * get_rcsid_ace_Object_Manager (const char *)

Variables

const char * rcsid_ace_Object_Manager = get_rcsid_ace_Object_Manager ( rcsid_ace_Object_Manager )
ACE_Object_Manager_Manager ACE_Object_Manager_Manager_instance
ACE_Static_Object_Lock_TypeACE_Static_Object_Lock_lock = 0

Define Documentation

#define ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS
 

#define ACE_APPLICATION_PREALLOCATED_ARRAY_DELETIONS
 

#define ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS
 

#define ACE_APPLICATION_PREALLOCATED_OBJECT_DELETIONS
 

#define ACE_DELETE_PREALLOCATED_ARRAY TYPE,
ID,
COUNT   
 

Value:

delete (ACE_Cleanup_Adapter<TYPE[COUNT]> *) preallocated_array[ID];\
    preallocated_array[ID] = 0;

#define ACE_DELETE_PREALLOCATED_OBJECT TYPE,
ID   
 

Value:

ace_cleanup_destroyer (\
      (ACE_Cleanup_Adapter<TYPE> *) preallocated_object[ID], 0);\
    preallocated_object[ID] = 0;

#define ACE_PREALLOCATE_ARRAY TYPE,
ID,
COUNT   
 

Value:

{\
      ACE_Cleanup_Adapter<TYPE[COUNT]> *array_p;\
      ACE_NEW_RETURN (array_p, ACE_Cleanup_Adapter<TYPE[COUNT]>, -1);\
      preallocated_array[ID] = array_p;\
    }

#define ACE_PREALLOCATE_OBJECT TYPE,
ID   
 

Value:

{\
      ACE_Cleanup_Adapter<TYPE> *obj_p;\
      ACE_NEW_RETURN (obj_p, ACE_Cleanup_Adapter<TYPE>, -1);\
      preallocated_object[ID] = obj_p;\
    }


Typedef Documentation

typedef ACE_Cleanup_Adapter<ACE_Recursive_Thread_Mutex> ACE_Static_Object_Lock_Type
 


Function Documentation

const char* get_rcsid_ace_Object_Manager const char *    [inline, static]
 


Variable Documentation

ACE_Object_Manager_Manager ACE_Object_Manager_Manager_instance [static]
 

ACE_Static_Object_Lock_Type* ACE_Static_Object_Lock_lock = 0 [static]
 

const char* rcsid_ace_Object_Manager = get_rcsid_ace_Object_Manager ( rcsid_ace_Object_Manager ) [static]
 


Generated on Fri Apr 2 16:18:05 2004 for ACE by doxygen1.2.18