#include "ace/CDR_Base.h"
#include "ace/SStringfwd.h"
#include "ace/Message_Block.h"
#include "ace/CDR_Stream.i"
Include dependency graph for CDR_Stream.h:
This graph shows which files directly or indirectly include this file:
Compounds | |
class | ACE_Char_Codeset_Translator |
Codeset translation routines common to both Output and Input CDR streams. More... | |
class | ACE_InputCDR |
A CDR stream for reading, i.e. for demarshalling. More... | |
class | ACE_OutputCDR |
A CDR stream for writing, i.e. for marshalling. More... | |
struct | from_boolean |
struct | from_octet |
struct | from_char |
struct | from_wchar |
struct | from_string |
struct | from_wstring |
struct | Transfer_Contents |
struct | to_boolean |
struct | to_char |
struct | to_wchar |
struct | to_octet |
struct | to_string |
struct | to_wstring |
class | ACE_WChar_Codeset_Translator |
Codeset translation routines common to both Output and Input CDR streams. More... | |
Defines | |
#define | ACE_CDR_BYTE_ORDER 0 |
Functions | |
ACE_Export ACE_CDR::Boolean | operator<< (ACE_OutputCDR &os, const ACE_CString &x) |
ACE_Export ACE_CDR::Boolean | operator>> (ACE_InputCDR &is, ACE_CString &x) |
ACE Common Data Representation (CDR) marshaling and demarshaling classes.
This implementation was inspired in the CDR class in SunSoft's IIOP engine, but has a completely different implementation and a different interface too.
The current implementation assumes that the host has 1-byte, 2-byte and 4-byte integral types, and that it has single precision and double precision IEEE floats. Those assumptions are pretty good these days, with Crays beign the only known exception.
|
|
|
|
|
|