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| ACE_Sig_Action () |
| Default constructor. Initializes everything to 0.
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| ACE_Sig_Action (ACE_SignalHandler handler, sigset_t *sigmask=nullptr, int flags=0) |
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| ACE_Sig_Action (ACE_SignalHandler handler, const ACE_Sig_Set &sigmask, int flags=0) |
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| ACE_Sig_Action (ACE_SignalHandler handler, int signum, sigset_t *sigmask=nullptr, int flags=0) |
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| ACE_Sig_Action (ACE_SignalHandler handler, int signum, const ACE_Sig_Set &sigmask, int flags=0) |
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| ACE_Sig_Action (const ACE_Sig_Set &signalss, ACE_SignalHandler handler, const ACE_Sig_Set &sigmask, int flags=0) |
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| ACE_Sig_Action (const ACE_Sig_Set &signalss, ACE_SignalHandler handler, sigset_t *sigmask=nullptr, int flags=0) |
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| ACE_Sig_Action (const ACE_Sig_Action &)=default |
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| ACE_Sig_Action (ACE_Sig_Action &&)=default |
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ACE_Sig_Action & | operator= (ACE_Sig_Action const &)=default |
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ACE_Sig_Action & | operator= (ACE_Sig_Action &&)=default |
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| ~ACE_Sig_Action () |
| Default dtor.
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int | register_action (int signum, ACE_Sig_Action *oaction=nullptr) |
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int | restore_action (int signum, ACE_Sig_Action &oaction) |
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int | retrieve_action (int signum) |
| Retrieve the current disposition into this .
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void | set (struct sigaction *) |
| Set current signal action.
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struct sigaction * | get () |
| Get current signal action.
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| operator struct sigaction * () |
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void | flags (int) |
| Set current signal flags.
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int | flags () |
| Get current signal flags.
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void | mask (sigset_t *) |
| Set current signal mask.
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void | mask (ACE_Sig_Set &) |
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sigset_t * | mask () |
| Get current signal mask.
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void | handler (ACE_SignalHandler) |
| Set current signal handler (pointer to function).
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ACE_SignalHandler | handler () |
| Get current signal handler (pointer to function).
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void | dump () const |
| Dump the state of an object.
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C++ wrapper facade for the sigaction
struct.