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| | ACE_Sig_Action () |
| | Default constructor. Initializes everything to 0.
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| | ACE_Sig_Action (ACE_SignalHandler handler, sigset_t *sigmask=nullptr, int flags=0) |
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| | ACE_Sig_Action (ACE_SignalHandler handler, const ACE_Sig_Set &sigmask, int flags=0) |
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| | ACE_Sig_Action (ACE_SignalHandler handler, int signum, sigset_t *sigmask=nullptr, int flags=0) |
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| | ACE_Sig_Action (ACE_SignalHandler handler, int signum, const ACE_Sig_Set &sigmask, int flags=0) |
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| | ACE_Sig_Action (const ACE_Sig_Set &signalss, ACE_SignalHandler handler, const ACE_Sig_Set &sigmask, int flags=0) |
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| | ACE_Sig_Action (const ACE_Sig_Set &signalss, ACE_SignalHandler handler, sigset_t *sigmask=nullptr, int flags=0) |
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| | ACE_Sig_Action (const ACE_Sig_Action &)=default |
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| | ACE_Sig_Action (ACE_Sig_Action &&)=default |
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| ACE_Sig_Action & | operator= (ACE_Sig_Action const &)=default |
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| ACE_Sig_Action & | operator= (ACE_Sig_Action &&)=default |
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| | ~ACE_Sig_Action () |
| | Default dtor.
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| int | register_action (int signum, ACE_Sig_Action *oaction=nullptr) |
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| int | restore_action (int signum, ACE_Sig_Action &oaction) |
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| int | retrieve_action (int signum) |
| | Retrieve the current disposition into this.
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| void | set (struct sigaction *) |
| | Set current signal action.
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| struct sigaction * | get () |
| | Get current signal action.
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| |
| | operator struct sigaction * () |
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| void | flags (int) |
| | Set current signal flags.
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| int | flags () |
| | Get current signal flags.
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| void | mask (sigset_t *) |
| | Set current signal mask.
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| void | mask (ACE_Sig_Set &) |
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| sigset_t * | mask () |
| | Get current signal mask.
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| void | handler (ACE_SignalHandler) |
| | Set current signal handler (pointer to function).
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| ACE_SignalHandler | handler () |
| | Get current signal handler (pointer to function).
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| void | dump () const |
| | Dump the state of an object.
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| |
C++ wrapper facade for the sigaction struct.