#include <Resource_Factory.h>
◆ TAO_Protocol_Item() [1/3]
TAO_Protocol_Item::TAO_Protocol_Item |
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const ACE_CString & | name | ) |
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Creator method, the protocol name can only be set when the object is created.
◆ ~TAO_Protocol_Item()
TAO_Protocol_Item::~TAO_Protocol_Item |
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| ) |
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Destructor that deallocates the factory object if the Protocol_Item retains ownership.
◆ TAO_Protocol_Item() [2/3]
◆ TAO_Protocol_Item() [3/3]
◆ factory() [1/2]
Return a pointer to the protocol factory.
◆ factory() [2/2]
Set the factory pointer's value.
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ protocol_name()
const ACE_CString & TAO_Protocol_Item::protocol_name |
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| ) |
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Return a reference to the character representation of the protocol factories name.
◆ factory_
Pointer to factory object.
◆ factory_owner_
int TAO_Protocol_Item::factory_owner_ |
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private |
Whether we own (and therefore have to delete) the factory object.
◆ name_
The documentation for this class was generated from the following files: