ACE 8.0.1
Loading...
Searching...
No Matches
Public Member Functions | List of all members
ACE_WIN32_Wakeup_Completion Class Reference
Inheritance diagram for ACE_WIN32_Wakeup_Completion:
Inheritance graph
[legend]
Collaboration diagram for ACE_WIN32_Wakeup_Completion:
Collaboration graph
[legend]

Public Member Functions

 ACE_WIN32_Wakeup_Completion (ACE_Handler::Proxy_Ptr &handler_proxy, const void *act=0, ACE_HANDLE event=ACE_INVALID_HANDLE, int priority=0, int signal_number=ACE_SIGRTMIN)
 Constructor.
 
virtual ~ACE_WIN32_Wakeup_Completion ()
 Destructor.
 
virtual void complete (size_t bytes_transferred=0, int success=1, const void *completion_key=0, u_long error=0)
 This method calls the <handler>'s <handle_wakeup> method.
 

Detailed Description

This is result object is used by the <end_event_loop> of the ACE_Proactor interface to wake up all the threads blocking for completions.

Constructor & Destructor Documentation

◆ ACE_WIN32_Wakeup_Completion()

ACE_WIN32_Wakeup_Completion::ACE_WIN32_Wakeup_Completion ( ACE_Handler::Proxy_Ptr & handler_proxy,
const void * act = 0,
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN )

Constructor.

◆ ~ACE_WIN32_Wakeup_Completion()

ACE_WIN32_Wakeup_Completion::~ACE_WIN32_Wakeup_Completion ( )
virtual

Destructor.

Member Function Documentation

◆ complete()

void ACE_WIN32_Wakeup_Completion::complete ( size_t bytes_transferred = 0,
int success = 1,
const void * completion_key = 0,
u_long error = 0 )
virtual

This method calls the <handler>'s <handle_wakeup> method.


The documentation for this class was generated from the following file: