ACE 8.0.1
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Provides a simple implementation of timers. More...
#include <Timer_List_T.h>
Public Types | |
typedef ACE_Timer_List_Iterator_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | Iterator |
Type of iterator. | |
typedef ACE_Timer_Node_T< TYPE > | Node |
typedef ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > | Base_Timer_Queue |
Type inherited from. | |
typedef ACE_Free_List< Node > | FreeList |
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typedef TIME_POLICY | time_policy_t |
Type of time policy. | |
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typedef ACE_Timer_Queue_Iterator_T< TYPE > | ITERATOR |
Type of Iterator. | |
Private Member Functions | |
virtual long | schedule_i (const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval) |
void | schedule_i (ACE_Timer_Node_T< TYPE > *n, const ACE_Time_Value &exp) |
The shared scheduling functionality between schedule() and reschedule() | |
ACE_Timer_Node_T< TYPE > * | find_node (long timer_id) const |
void | cancel_i (ACE_Timer_Node_T< TYPE > *n) |
Shared subset of the two cancel() methods. | |
void | unlink (ACE_Timer_Node_T< TYPE > *n) |
ACE_Timer_Node_T< TYPE > * | get_first_i () const |
ACE_Timer_List_T (const ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > &)=delete | |
void | operator= (const ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > &)=delete |
Private Attributes | |
ACE_Timer_Node_T< TYPE > * | head_ |
Pointer to linked list of <ACE_Timer_Handles>. | |
Iterator * | iterator_ |
Iterator used to expire timers. | |
long | id_counter_ |
Friends | |
class | ACE_Timer_List_Iterator_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY > |
Iterator is a friend. | |
Additional Inherited Members | |
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virtual ACE_Timer_Node_T< TYPE > * | alloc_node () |
Factory method that allocates a new node. | |
virtual void | free_node (ACE_Timer_Node_T< TYPE > *) |
Factory method that frees a previously allocated node. | |
virtual int | dispatch_info_i (const ACE_Time_Value ¤t_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info) |
Non-locking version of dispatch_info () | |
void | recompute_next_abs_interval_time (ACE_Timer_Node_T< TYPE > *expired, const ACE_Time_Value &cur_time) |
Recompute when the next time is that this interval timer should fire. | |
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ACE_LOCK | mutex_ |
ACE_Free_List< ACE_Timer_Node_T< TYPE > > * | free_list_ |
Class that implements a free list. | |
TIME_POLICY | time_policy_ |
The policy to return the current time of day. | |
bool const | delete_free_list_ |
Flag to delete only if the class created the <free_list_> | |
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FUNCTOR * | upcall_functor_ |
Upcall functor. | |
bool const | delete_upcall_functor_ |
To delete or not to delete is the question? | |
Provides a simple implementation of timers.
This implementation uses a linked list of absolute times. Therefore, in the average case, scheduling and canceling timers is O(N) (where N is the total number of timers) and expiring timers is O(K) (where K is the total number of timers that are < the current time of day). More clever implementations could use a delta-list, a heap, or timing wheels, etc. For instance, ACE_Timer_Heap is a subclass of ACE_Timer_List that implements a heap-based callout queue. For most applications, the ACE_Timer_Heap will perform substantially faster than the ACE_Timer_List.
typedef ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY> ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY >::Base_Timer_Queue |
Type inherited from.
typedef ACE_Free_List<Node> ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY >::FreeList |
typedef ACE_Timer_List_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY> ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY >::Iterator |
Type of iterator.
typedef ACE_Timer_Node_T<TYPE> ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY >::Node |
ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY >::ACE_Timer_List_T | ( | FUNCTOR * | upcall_functor = 0, |
FreeList * | freelist = 0, | ||
TIME_POLICY const & | time_policy = TIME_POLICY() ) |
Default constructor. upcall_functor is the instance of the FUNCTOR to be used by the list. If upcall_functor is 0, a default FUNCTOR will be created. freelist is the freelist of timer nodes. If 0, then a default freelist will be created.
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Destructor.
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Cancel all timers associated with type. If dont_call_handle_close is 0 then the functor will be invoked. Returns the number of timers cancelled.
Implements ACE_Abstract_Timer_Queue< TYPE >.
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Cancel the single timer that matches the timer_id value (which was returned from the <schedule> method). If act is non-NULL then it will be set to point to the `‘magic cookie’' argument passed in when the timer was registered. This makes it possible to free up the memory and avoid memory leaks. If <dont_call> is 0 then the <functor> will be invoked. Returns 1 if cancellation succeeded and 0 if the timer_id wasn't found.
Implements ACE_Abstract_Timer_Queue< TYPE >.
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Shared subset of the two cancel() methods.
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Destroy timer queue. Cancels all timers.
Implements ACE_Abstract_Timer_Queue< TYPE >.
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Dump the state of an object.
Reimplemented from ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY >.
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Returns the time of the earlier node in the ACE_Timer_List. Must be called on a non-empty queue.
Implements ACE_Abstract_Timer_Queue< TYPE >.
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Reads the earliest node from the queue and returns it.
Implements ACE_Abstract_Timer_Queue< TYPE >.
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True if queue is empty, else false.
Implements ACE_Abstract_Timer_Queue< TYPE >.
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Returns a pointer to this ACE_Timer_Queue's iterator.
Implements ACE_Abstract_Timer_Queue< TYPE >.
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Removes the earliest node from the queue and returns it.
Implements ACE_Abstract_Timer_Queue< TYPE >.
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Reschedule an "interval" ACE_Timer_Node_T. This should be private but for now it needs to be public for <ACE_Timer_Hash_T>
Implements ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY >.
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Resets the interval of the timer represented by timer_id to interval, which is specified in relative time to the current <gettimeofday>. If interval is equal to ACE_Time_Value::zero, the timer will become a non-rescheduling timer. Returns 0 if successful, -1 if not.
Implements ACE_Abstract_Timer_Queue< TYPE >.
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The shared scheduling functionality between schedule() and reschedule()
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Schedule type that will expire at future_time, which is specified in absolute time. If it expires then act is passed in as the value to the <functor>. If interval is != to ACE_Time_Value::zero then it is used to reschedule the type automatically, using relative time to the current <gettimeofday>. This method returns a timer_id that uniquely identifies the the type entry in an internal list. This timer_id can be used to cancel the timer before it expires. The cancellation ensures that <timer_ids> are unique up to values of greater than 2 billion timers. As long as timers don't stay around longer than this there should be no problems with accidentally deleting the wrong timer. Returns -1 on failure (which is guaranteed never to be a valid <timer_id>).
Implements ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK, TIME_POLICY >.
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Iterator is a friend.
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Pointer to linked list of <ACE_Timer_Handles>.
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Keeps track of the timer id that uniquely identifies each timer. This id can be used to cancel a timer via the <cancel(long)> method.
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Iterator used to expire timers.