ACE  6.3.3
Public Member Functions | Public Attributes | Private Attributes | List of all members
ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY > Class Template Reference

Iterator for the ACE_Message_Queue_Ex. More...

#include <Message_Queue_T.h>

Collaboration diagram for ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >:
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Public Member Functions

 ACE_Message_Queue_Ex_Iterator (ACE_Message_Queue_Ex< ACE_MESSAGE_TYPE, ACE_SYNCH_USE, TIME_POLICY > &queue)
 
int next (ACE_MESSAGE_TYPE *&entry)
 
int done (void) const
 Returns 1 when all items have been seen, else 0. More...
 
int advance (void)
 
void dump (void) const
 Dump the state of an object. More...
 

Public Attributes

 ACE_ALLOC_HOOK_DECLARE
 Declare the dynamic allocation hooks. More...
 

Private Attributes

ACE_Message_Queue_Iterator< ACE_SYNCH_USE, TIME_POLICY > iter_
 Implement this via the ACE_Message_Queue_Iterator. More...
 

Detailed Description

template<class ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, class TIME_POLICY = ACE_System_Time_Policy>
class ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >

Iterator for the ACE_Message_Queue_Ex.

Reverse iterator for the ACE_Message_Queue_Ex.

Constructor & Destructor Documentation

template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY >
ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >::ACE_Message_Queue_Ex_Iterator ( ACE_Message_Queue_Ex< ACE_MESSAGE_TYPE, ACE_SYNCH_USE, TIME_POLICY > &  queue)

Member Function Documentation

template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY >
int ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >::advance ( void  )

Move forward by one element in the queue. Returns 0 when all the items in the set have been seen, else 1.

template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY >
int ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >::done ( void  ) const

Returns 1 when all items have been seen, else 0.

template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY >
void ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >::dump ( void  ) const

Dump the state of an object.

template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY >
int ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >::next ( ACE_MESSAGE_TYPE *&  entry)

Pass back the entry that hasn't been seen in the queue. Returns 0 when all items have been seen, else 1.

Member Data Documentation

template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY = ACE_System_Time_Policy>
ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >::ACE_ALLOC_HOOK_DECLARE

Declare the dynamic allocation hooks.

template<class ACE_MESSAGE_TYPE , ACE_SYNCH_DECL , class TIME_POLICY = ACE_System_Time_Policy>
ACE_Message_Queue_Iterator<ACE_SYNCH_USE, TIME_POLICY> ACE_Message_Queue_Ex_Iterator< ACE_MESSAGE_TYPE, ACE_SYNCH_DECL, TIME_POLICY >::iter_
private

Implement this via the ACE_Message_Queue_Iterator.


The documentation for this class was generated from the following files: