#include <IdUniquenessStrategyUnique.h>
TAO::Portable_Server::IdUniquenessStrategyUnique::IdUniquenessStrategyUnique |
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void |
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bool TAO::Portable_Server::IdUniquenessStrategyUnique::allow_multiple_activations |
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void |
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const |
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virtual |
bool TAO::Portable_Server::IdUniquenessStrategyUnique::is_servant_activation_allowed |
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PortableServer::Servant |
servant, |
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bool & |
wait_occurred_restart_call |
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) |
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virtual |
void TAO::Portable_Server::IdUniquenessStrategyUnique::strategy_cleanup |
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void |
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virtual |
void TAO::Portable_Server::IdUniquenessStrategyUnique::strategy_init |
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TAO_Root_POA * |
poa | ) |
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virtual |
PortableServer::IdUniquenessPolicyValue TAO::Portable_Server::IdUniquenessStrategyUnique::type |
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const |
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virtual |
TAO_Root_POA* TAO::Portable_Server::IdUniquenessStrategyUnique::poa_ |
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private |
The documentation for this class was generated from the following files: