This class is a factory for starting off asynchronous reads on a UDP socket.
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#include <POSIX_Asynch_IO.h>
List of all members.
Detailed Description
This class is a factory for starting off asynchronous reads on a UDP socket.
Once <open> is called, multiple asynchronous <read>s can be started using this class. An ACE_Asynch_Read_Dgram::Result will be passed back to the <handler> when the asynchronous reads completes through the <ACE_Handler::handle_read_stream> callback.
Constructor & Destructor Documentation
Member Function Documentation
This method queues an asynchronous read. Up to message_block->total_size() bytes will be read and stored in the message_block beginning at its write pointer. The message_block write pointer will be updated to reflect any added bytes if the read operation is successful completed. Priority of the operation is specified by priority. On POSIX4-Unix, this is supported. Works like <nice> in Unix. Negative values are not allowed. 0 means priority of the operation same as the process priority. 1 means priority of the operation is one less than process. signal_number argument is a no-op on non-POSIX4 systems.
- Note:
- Unlike the Windows version of this facility, no indication of immediate success can be returned, and number_of_bytes_read is never used.
- flags Not used.
- protocol_family Not used.
- Return values:
-
0 | The IO will complete asynchronously. |
-1 | There was an error; see errno to get the error code. |
Implements ACE_Asynch_Read_Dgram_Impl.
The documentation for this class was generated from the following files: